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#1 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Master of Myrror Fantasy Mod 2.0
![]() News - August 17th: Master of Myrror II - The Fall of Arcanus officially bogged down. Current estimate is that it may be done before Christmas. Maybe. News - May 10th: Master of Myrror II - The Fall of Arcanus officially announced. Read more here. News - February 24th: Patch 2 released for Beta 3 of Master of Myrror 2.0. News - February 22nd: The wait is over, Beta 3 of Master of Myrror 2.0 released! News - January 27th: Clearbead has made an expansion to Master of Myrror called Sorcerors. Check it out here. Downloads: Master of Myrror requires Conquests add-on and it cannot be played with regular Civ3 or Play the World. Make sure you are running Conquests 1.22 Master of Myrror 1.0 (166MB)
Master of Myrror 2.0 BETA Downloads: Master of Myrror 2.0 Beta 3 (61MB)
Optional downloads: Lighter Terrain Update Part 1 (2.1MB) and Part 2 (2.3MB)
MoM title screen
Master of Myrror is based loosely on a classic computer game Master of Magic by SimTex. It’s by no means a remake or even a Master of Magic mod. They share a lot, but have even more differences. Don’t expect to relive Master of Magic. Expect an excellent fantasy mod for Civilizaton 3. The mod isn’t in competition with Warhammer Fantasy Mod. The two of them both deal with fantasy but they are so different that you shouldn’t really consider making a choice between the two - get both of them! Master of Myrror revolves around wars over resources that include the four types of magic and eight different race resources that each give you access to new unit lines. Each of these unit lines has its own strength. For example, you may want to step carefully around the mage with trolls. Or you probably shouldn’t start a naval war against the mage with men and their longships. The race resource system makes each game a new experience as you can never know what you are going to get as the resources are very rare - usually just one of each on the map. The twelve mages are divided into four factions - chaos, death, life and nature. Each has their own units, strengths and weaknesses. You will have to adapt your playing style for different mages and you will find them to be very different opponents as well. Mod uses ~130 custom units and I’ve maintained high requirements for their quality. 10 of the 12 leaderheads are fan made and just like with the units, I’ve accepted only the best graphics for them. Terrain graphics are done originally by Snoopy, but I’ve given them a new, twilight look that fits the magical dimension of Myrror spot on. Mod’s texts have been edited for large part, but there is always room for improvement in this matter. Rest assured, civilopedia contains all the information you need and some more, science advisor talks about the techs of the mod and so on. The response the mod has caused during beta testing has been practically 100% positive. I’ve yet to receive any negative criticism about the mod in whole apart from not everyone liking the fantasy setting. I encourage you to step aboard. Even if you are already familiar with the mod from some of its early beta versions and wasn’t hooked back then, I strongly suggest you to try again. A lot has changed since then and I feel the mod has really grown to maturity during our beta testing. Last edited by Thunderfall; Jan 09, 2006 at 11:14 AM. Reason: New download link |
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#2 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Last edited by Drift; Aug 22, 2004 at 11:21 PM. |
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#3 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Alright. Beta is posted and now I leave the stage to you people for a while. Play the mod and tell me what you think. I especially need information about how the mod actually plays, how's the balance and what kind of problems you encounter. I myself have got some serious studying to do this week so I'll be following this thread, but I don't have time for extensive developing. Besides, I want to give this current version some time before changing it too much.
I hope to hear from you all. Feel free to use this thread as a feedback and discussion forum. And don't hesitate to ask if you have a question. I'm happy to answer.
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Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#4 |
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✫✫✫✫✫✫✫
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I'll see if I can fit some time in between testing The Persian Empire scenario and the Warhammer mod, 'cause this looks awesome
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#5 |
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Furioso!
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Damn!
I see sleep deprivation in my future....
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#6 |
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Writer of writerly things
Join Date: Aug 2003
Location: Central Texas
Posts: 4,682
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Me too.
I'll try and get to playtesting for you. It sure looks nice. ![]() uhm, I was 78th in line so I backed out. A 20 minute wait? Wow you have a few testers I think.
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I'm back! But I'm not modding anymore.
Last edited by tjedge1; May 21, 2004 at 04:57 AM. |
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#7 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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The queue isn't just for my files. Unfortunately.
I'm a bit sorry about not getting the files on CFC file server. It's a new site policy - large mods (>100megs) go to 3D Downloads. But I really shouldn't complain. Someone who is willing to host over 170 megs for me deserves my eternal gratitude.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#8 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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I just realized that I had posted wrong information about where the base install should be extracted. It should be extracted to Civ3\Conquests\Scenarios\
I hope nobody extracted it to Civ3\Conquests\ ![]() Sorry about the trouble.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#9 |
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Chieftain
Join Date: Jan 2004
Location: Dawsonville, GA, US of A
Posts: 14
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Drift,
First off, let met say that all the hard work you put int this mod was well worth it. The DL wait was rather long, but no problems were encountered. I did install the mod into ...Civilization III\Conquests\Scenarios. I played about 50 turns with everything set to random on a huge map (Ijust like very large maps). No unit errors were encountered and game play brought me back (way back) to my days of playing the original Master Of Magic game. Your mod manages to pull that off rather nicely. The only complaint I have is that the overall graphics pallet is way too dark. This is just my opinion but much of the map details are missed because of the dark pallet. The tile sets are fine, just too dark. I will continue to play this mod and report any problems to this forum. |
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#10 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Nice to hear you like it.
![]() The darkness is bit of a problem. I can make it lighter, but the terrain will lose some of the twilight theme that I'm quite fond of. I personally have grown used to it, but then again, I'm in Finland and it's winter. Problem is naturally heightened if it's bright outside. I'll test brighter terrains. In the meantime, if it's too dark, all I can unfortunately suggest is cranking up monitor brightness.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#11 |
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Indescribable
Join Date: Oct 2003
Location: Plane Of Fish Sticks
Posts: 10,163
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You finished (well, finished the beta)! Looks great Drift!
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#12 |
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Chieftain
Join Date: Jan 2004
Location: Dawsonville, GA, US of A
Posts: 14
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Yes, even if you can lighten it up a tad, that would be great, especily for these 50 plus year old eyeballs!.
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#13 |
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Senior Elder
Join Date: Sep 2003
Location: Expanding the Brotherhood
Posts: 2,772
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Drift as soon as i can dl it from 3d downloads i will most definitely playtest it. Just one question, from your preview pics, there are no high level life units, is that because you do not have the art for the angels and archangels, or are you not going to use them?
Oh BTW my mod was 185 mb's and CDG was more than happy to host it. Just fyi, as all my times at 3d dl's as been more than an hour, which from my experience would mean at least a 2 hour wait. Cheers Thorgrimm
__________________
“Instead of looking upon America as she is – the New Rome – the puzzled and embittered Europeans prefer to see a new Carthage – soulless, exclusively dedicated to the pursuit of wealth, vaguely hypocritical, the land of sharp and ruthless Yankee businessmen. They fail to see that America today, and alone in the world, has the necessary ingredients of a stable civilized order: moral ideals and ethical purpose.” Saepius Exertus,Semper Fidelis,Frater Infinitas |
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#14 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Life mages do have high level units that compare, it's just that I don't have as much units for them yet so they have less units overall. However, it could be true that they have slightly weaker units than other factions - on the other hand, their units are relatively cheap. If new fitting units are made, I'll probably rearrange the unit order a bit. I'm requesting at the moment angels and a unicorn. Pegasi cavalry wouldn't be bad also. I believe someone offered to do some pegasi for tjedge, don't know what came out of it.
CDG offered to host the mod. I said "maybe later" as I didn't think I would need my own forums and two download sites for betatesting. However, this 3D Downloads thing has changed matters a bit. I'll look into it.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#15 |
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Senior Elder
Join Date: Sep 2003
Location: Expanding the Brotherhood
Posts: 2,772
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As i am most assuredly looking forward to testing it, as i liked the game it was based on very much.
Cheers Thorgrim
__________________
“Instead of looking upon America as she is – the New Rome – the puzzled and embittered Europeans prefer to see a new Carthage – soulless, exclusively dedicated to the pursuit of wealth, vaguely hypocritical, the land of sharp and ruthless Yankee businessmen. They fail to see that America today, and alone in the world, has the necessary ingredients of a stable civilized order: moral ideals and ethical purpose.” Saepius Exertus,Semper Fidelis,Frater Infinitas |
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#16 |
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Irresistibly Attractive
Join Date: Aug 2001
Location: Not on your side
Posts: 27,780
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When I try to DL the thing, I get ads pages from UGO?
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Why can't you be a non-conformist just like everybody else? CivIII stuff: Hexette (16x16 World Map), The Classic Maya Scenario, Resource gfx, Other gfx, ACW C3C |
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#17 |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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@TLC
I'm not sure what you mean. The download is hosted by 3D Downloads that is UGO related if I've understood correctly. It's a download service Thunderfall has started using for large downloads. There should be a download link in the lower right portion of the pages. During your queueing, there's also an ad-window open. Hope this helps.
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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#18 |
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Irresistibly Attractive
Join Date: Aug 2001
Location: Not on your side
Posts: 27,780
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Ah, thanks.
Since the links say things like "...MoM.rar", I figured they went directly to the goodies, so I right-clicked and chose "save target", which just got me those ad-filled pages on my HD. Currently #118 and #123 in the queues ...
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Why can't you be a non-conformist just like everybody else? CivIII stuff: Hexette (16x16 World Map), The Classic Maya Scenario, Resource gfx, Other gfx, ACW C3C |
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#19 | ||
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Writer of writerly things
Join Date: Aug 2003
Location: Central Texas
Posts: 4,682
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Quote:
Those are my real babies.Quote:
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I'm back! But I'm not modding anymore.
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#20 | |
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It's a boy!
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 2,175
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Quote:
__________________
Retired from Civ3, focused on my family. Thanks guys, it was a blast! Master of Myrror Fantasy Mod - If you don't mind me saying so, a great fantasy mod with innovative and fresh gameplay ideas. Master of Myrror II and Master of Arcanus My final effort at truly finishing MoM and taking it to the next level. Didn't get out of beta. |
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