posted September 09, 2001 08:33 PM
Sorry if this has been posted before, but I couldn't find a thread with this specific subject in it, so...
Try searching with my name (Starlifer). I often espouse democracies.
I need help with democracy at war! Badly! I dunno howta use it well at war.
Democracy is not a way out of a bad situation. That is, don't expect to be in communism, have a war, and say "oh crap, let's switch to democracy!".... a power democracy takes lots of planning, growth, and resources to get up and running. But once you do, it will bury every other form of governement in the game. It will not, however, allow you to build Fanatics or Vet. Spies. But then, you really don't need either, if your demo is running right!
The senate ALWAYS interferes when the AI asks for a cease fire and treaty, and is there any way to avoid that? I've heard that democracy can be used as a real good government at war.
At one time, when I used to try and play Demo with a Fundy/Commie mentality, I though Dmeo was unsuitable for war. But now I prefer it by far to any other form of gov't, except in very rare and pretty unusual circumstances (that usually arise from my poor prior planning
).
All I seem to be able to do is send in spies and diplomats, but when I bribe too many cities I eventually get poor, the cities without any happy improvements go into disorder, and my government collapses and I hafta either go into fundamentalism or stop it with war and go back to a peaceful state of democracy.
you are not running a true democracy. You're merely switching forms of gov't and saying "Aw shucks" when it inevitably collapses. At first, getting used to the war planning, city planning, unit redistributions, etc. is a pain. Not to mention all the money you will likely spend on Superhighways, Airports, freight, Mass Transits, etc. None of these items can shoot, but all are essential to a power democracy.
I'm just wondering, what are some of the really good Civ II player's strategies for war at democracy.
The most important thng to know is that you cannot just go out and fight a "fundy-style" war in democracy. Very likely, that would cause a gov't collapse.
But if you adapt you play style to the strengths of democracy, it will be unlikely that any form of government can come close to competing with the total power of a wartime democracy.
I could go on for days, but a few highlights are:
- Use Shakespeare's Theater as a staging point for combat ships, bombers, NUKES!!, missiles, assault units, sentry units, etc. make sure Shake can generate lots of shields for support, and spare no expense to give (buy!) that city anything it needs, incl. Mfg Plant and Solar Plant. Sell the colosseum and temple
.
- Continually spread your military units among existing (and future planned) cities. Get Women's Sufferage and
JS Bach. NOTHING can duplicate the effect of JS BACH, and it is the #2 must-have (behind Michelangelo) in my book for this reason.
- Plan you attacks very carefully... you should control every partisan that appears, and every meeting (face to face) throughout an entire turn. Don't allow suprises... these will force an abrupt cease-fire/peace during an attack. If you can't control the enemy to wipe out 10 or 20 cities on one turn (use engineers, dips, spies, freight, and units), then you're going to have a slow campaign.
- Force the AI to sneak attack you. Set traps. Antagonize every turn! Eventually, after you've been stabbed in the back enough (or it get late in the game), the Hawk party will come to your aid and allow you to be just as violent and bloody as a Fundy govt.
- A democracy can (WILL) earn more gold than even a Fundy gov't, when properly developed. 5,000 gold and 60,000 science is a reasonable baseline to expect from your democracy in very late game, or about 25,000 and no science. Your freight should ALSO give you about 15,000 more gold and science each turn. You can rush buy enitire navies/armies/air forces in one turn if you wish... but most often, this money is mostly put back into perfecting the cities. Even an all-out war with the AI rarely conumes more than 25% of the resources of a power democracy. The vast majority of the resources (for me) still go into the empire to make it economically/scientifically more powerful.
Well, that's enough for now. There's lots more that you can easily find, and lots of people have various successful opinions about how to conduct war, too.