MoM Xtended - Stable multiplayer?

James the Wise

Chieftain
Joined
Nov 20, 2001
Messages
62
I stopped playing MoM a long time ago as it was horrendous in multiplayer, all games resulting in game breaking OOS errors (we tried many many different games).

Im just wondering if this has now been fixed, or at least improved?


I've been playing Erebus in Balance, which is the most stable multiplayer experience i've had with ffh2 (better than vanilla). But do miss alot of the things MoM had.

Does anyone have any info and/or advice.
e.g. I read somewhere to avoid Kuriotates as they often crash the game due to the settlements code they have etc.

Should i just stick with Erebus in Balance for multiplayer?
 
Multiplayer is not really been anyone's focus, except Hot seat. Erebus was the same until some multiplayer people got involved in fixing that. So get your python and c++ hat on and get into modding :)
 
The game stability for Erebus in the Balance is from my mod (and they are using a much older code version). EitB is focused on "balancing" the multiplayer experience.
 
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