I've played around 25 games of FFH2 and about 10 more using Orbis. They're both wonderful mods, but it seems that certain civilizations always do absolutely poorly. The Clan of Embers, the Mechanos, the Doviello, the Illians, the Khazad, the Luchuirp, the Sidar, and the Scions are always either killed off within the first 100 turns or they never rise about 10th place. I usually play a large or huge map with 12-16 civilizations on Monarch difficulty.
Is this just the way it goes for these civilizations? I never have a hand in the fall of their civilizations as I tend to take a non-interventionist role for the first 200 turns or so. Is there something that I'm missing? Is there a patch that improves the way the computer plays these teams?
Along the same lines is that I always do much much better than the computer does and I'm an average game player at best. I play the Calabim, Scions, Banor, and Ljosalfar and I'm always, unless I unleash an extremely powerful beast from a ruin, in either 1st or 2nd place usually with a 20% point difference. Are these simply the most powerful civilizations or am I, once again, missing something?
Is this just the way it goes for these civilizations? I never have a hand in the fall of their civilizations as I tend to take a non-interventionist role for the first 200 turns or so. Is there something that I'm missing? Is there a patch that improves the way the computer plays these teams?
Along the same lines is that I always do much much better than the computer does and I'm an average game player at best. I play the Calabim, Scions, Banor, and Ljosalfar and I'm always, unless I unleash an extremely powerful beast from a ruin, in either 1st or 2nd place usually with a 20% point difference. Are these simply the most powerful civilizations or am I, once again, missing something?