...or more specifically how often you are one something short.
Like you always seem to be one movement short if you're trying to land an embarked unit (i.e. it will take another turn).
or your ranged unit is one hex too far away to reach a barb
or your scout is one hex too far away to beat a rival to a ruins
or of course you miss out on a wonder by one turn
I realise this is almost certainly confirmation bias!
edit: maybe they should change the button on the victory screen to "just one less turn..."
Like you always seem to be one movement short if you're trying to land an embarked unit (i.e. it will take another turn).
or your ranged unit is one hex too far away to reach a barb
or your scout is one hex too far away to beat a rival to a ruins
or of course you miss out on a wonder by one turn
I realise this is almost certainly confirmation bias!
edit: maybe they should change the button on the victory screen to "just one less turn..."