Here's the turn report.
170
- we meet America, who appear friendly. They also offer gold for trading.
- almost in the same moment, we meet Japan. They appear desperate..a look at the trade screen confirms it: they only have one city, looks like they're fighting for survival!
- we accept open borders with both parties, and send out our archer to explore their lands.
- the legion north of Tyre destroys the barb archers. Our knight on Lhasa island decides for a valiant retreat and flees into the water instead of facing the pikeman..
- I decide to switch the production in Antium from the national college to a ballista. Sorry eris, I hope you can forgive me! I really think Rome will be the better city for it, and it can produce it faster too.
171
- Trade silver and wine for Darius' gems and cotton. I also trade silver for Washington's gold. We're up to 20 happiness! Now to get some growth going to make use of all this..
- Our eastern caravel meets Ragusa (maritime/neutral), and we gain 30g.
In between the turns:
- Washington declares war vs. Darius
172
- we discover Chivalry, and start on Banking.
- our eastern caravel meets Brussel (cultured/hostile) for 30g, and Budapest (Militaristic/hostile) for 30g
- Rome finishes the watermill and starts on the NC (14 turns), Cumae starts on a work boat (for Hamburg)
173
- I order our stable masters to give out the new armor for our horsemen (upgrade 3 horsemen to knights)
- our western caravel meets Songhai. Askia seems friendly. Trade some silver for his silk. 24 happy now!
- we can choose a policy. I pick discipline from the honor tree.
174
- we meet Hanoi (militaristic/friendly), for 15g
175
- we meet Monaco (cultured/neutral) for 15g
- we soundly destroy a barb camp near Cumae, making use of our new combat bonus for adjacent units:
176
- Cumae finishes the work boat, and starts on a market
177
- we meet the Aztec people. This Monty guy doesn't seem so friendly. His empire consists of four cities, and he has nothing to trade. We pretend friendship and continue our way..for now
- we find the Rock of Gibraltar
- Neapolis finishes the collosseum and starts on a market
178
- our archer-scout arrives in Persian lands and starts to look around.
- our knight on Lhasa island has healed out, and heads back toward the barb camp...only to find a captured worker enroute to it! He promptly frees it..again a worker of Lhasa. Can't these guys watch their people more carefully? Anyway, this repeated act of help gives us massive influence there!
In between turns:
- A rumor arrives that a state called Warsaw has been conquered.
179
- we meet Almaty (militaristic/irrational) for 15g
- our knight finally destroys the barb camp on Lhasa island. He heads back toward Lhasa to heal in friendly territory.
180
- Banking finished, we continue on towards Metal Casting.
181
- we find the former city state Warsaw. America has conquered it.
182
- Antium finishes the ballista, and starts on a granary
- we take a research agreement with Washington, for 250g. I think its a good offer, I hope none of you will tell me America was the logical first target for us!
In between turns:
- Angkor Wat has been finished (turns out by the aztecs).
183
- Metal Casting discovered! Steel is sooooo close
The last two turns nothing eventful happens, just more exploration.
Screenshots of the world:
Its hard to see, but the remains of Japan is between Atlanta and Gordium.
Here's the score and demographics:
These confirm that Washington and Darius are our strongest competitors (don't be fooled by Darius' gold and production, he's in a golden age). Askia doesn't look that powerful yet, but he has a good amount of cities too, and will become strong if we let him!
Oda Nobunaga is really fighting for survival, and Monty seems to have been dawdling around with four cities.
Analysis of the situation
We have two main competitors (America and Persia). Another (Songhai) has good potential. Not apparent from the screenshots is that there are a LOT of wars going on right now over there. Pretty much all civs are at war with one or more of the others. Only Monty is not involved in any conflict right now. He's friend with Japan, which looks like it is on the verge of being destroyed. So this might make Monty an ideal first target for us. Unless some more experienced warmonger steps in and says we should rather go for the strong first, before they become even more dangerous (or rather, while they're busy somewhere else). Opinions?
Economically, we are set up very well. We have plenty of happiness, to be used for expanding via conquest. We will have Steel in three turns, and have enough cash to upgrade our legions to longswordmen. Then we can start with our army towards...whoever
BUT: we might want to build some home guard first. We have repeatedly seen barb camps pop up on our continent. No good idea to send our army away and then get harrassed by bandits!
Techwise, I'd like to go for more military techs next. We're close to gunpowder and then cannons, which will help a lot taking down city defenses! But its up to the next emperor to decide for the best path.
I would suggest the following steps for the next turnset:
- build some home defenders (probably knights)
- with our current happiness, we can delay the circus maximus in Rome, and instead build some growth/science/culture buildings there so the other cities get the UA benefit. National treasury will also be available soon.
- we are not making use of our happiness, and persia has passed us on population. Its probably time to ally with a maritime city state (but keep in mind you need gold to upgrade our legions). Ragusa might be good.
- start moving our army over to the other continent. Locate a good place to land (but make sure its not too close to anyone, so you don't get the "move your army or declare war" message).
Savegame attached.