anonymous4401
Prince
More work for me! Hooray! I'll be waiting.
Originally posted by Noldodan
Yes, they do. The only problem is that it takes SO LONG! But that's okay, it makes it realistic.
Originally posted by Rocoteh
Yes, the scenario takes long time to complete.
I think the coming "sudden death option" with
6-8 objective cities for each side will be played
by 90% 2-3 months from now.
Rocoteh
Originally posted by DivineImpact
Yeah, in the 2.12PRE the home guards were gone. I didn't try putting the load tag back since I was pretty into the game and just wanted to keep on going. I'm not at the same computer right now though.
Another question of concern: Why does it cost so much to make workers?
Originally posted by DivineImpact
I must have missed the part about 1 turn = 1 week. That makes sense. So, workers should take a while to build. But I don't think that they should take that long. Perhaps, cut the shield cost in half.
One more question of interest. The confederacy razed a city on the Mississippi river. and so my ships could not move past it. Is there a way to turn off razing?
Originally posted by Rocoteh
2.12PRE: Union units starts inside CSA-territory near
Charleston and Grafton!?