Aaron90495
King
In my many BNW games I've noticed an interesting pattern with regard to policy acquisition. Regardless of what measures you take to counter it, you're pretty much guaranteed to have a huge lull in policies in the middle of the game (specifically around early Medieval to late Renaissance). The reason for this seems pretty obvious - policies are getting more expensive, and chances and you've probably settled some cities, ratcheting up the cost of new policies even further. Plus, Great Work acquisition isn't particularly effective at this point in time. This lull lasts for quite a few turns, but eventually Archaeology kicks in and the culture skyrockets. As well, near the end of the game you start to have enough gold to buy off cultural CS's.
In culture games, it tends to happen right as I try to fill out Aesthetics, making it especially costly. What are some counter-measures to avoid this happening?
In culture games, it tends to happen right as I try to fill out Aesthetics, making it especially costly. What are some counter-measures to avoid this happening?