Through a historic point of view the game is unfair. It gives all leaders only one special bonus, and no penalties. I suggest greater differences between leaders are necessary to make the game more historically accurate and challenging.
If you want to win playing as a less known or a half barbaric tribe it should be made possible but much more difficult, you'd have to be a good player to accomplish this!
This game puts semi barbarian tribes on equal terms with historically great nations and leaders who contributed a lot more into world civilization's cultural, military, industrial, commercial and artistic advancement.
So, if they insist in having nations like the Huns included in the game make sure they:
1. cannot build great wonders- the idea of Huns building wonders of the world just like the Greeks, Egyptians, Americans or Chinese is absurd!
2. these nations cannot build units which they never used in reality like knights-they are European!
3 develop a different tech tree, building and unit tree and apply them to tribes like: Zulu, Huns or Iroquois
Lastly, I suggest more bonuses for cultural tribe's leaders and/or cultural penalties for barbaric ones, meaning that for these tribes the best chance of achieving victory would be through military conquest.
The original game of Civilization only included the greatest leaders and nations of history, players keep demanding new nations to be included the game, go right ahead, add them, it adds to the overall flavour of the game, but do not make the new tribes and leaders being on equal terms with history's greatest!, it is just unfair!
Ps. Civ6 will see such new nations like Congo included and of course we all remember how the grand Congolese army defeated the Zulu on the plains of Lusaka using their glorious iron clad Knights supported by waves of deadly accurate crossbowmen.
Or when the Huns constructed the amazing Pyramids, or when the Shoshone erected the one and only Great Library, baloney!
If you want to win playing as a less known or a half barbaric tribe it should be made possible but much more difficult, you'd have to be a good player to accomplish this!
This game puts semi barbarian tribes on equal terms with historically great nations and leaders who contributed a lot more into world civilization's cultural, military, industrial, commercial and artistic advancement.
So, if they insist in having nations like the Huns included in the game make sure they:
1. cannot build great wonders- the idea of Huns building wonders of the world just like the Greeks, Egyptians, Americans or Chinese is absurd!
2. these nations cannot build units which they never used in reality like knights-they are European!
3 develop a different tech tree, building and unit tree and apply them to tribes like: Zulu, Huns or Iroquois
Lastly, I suggest more bonuses for cultural tribe's leaders and/or cultural penalties for barbaric ones, meaning that for these tribes the best chance of achieving victory would be through military conquest.
The original game of Civilization only included the greatest leaders and nations of history, players keep demanding new nations to be included the game, go right ahead, add them, it adds to the overall flavour of the game, but do not make the new tribes and leaders being on equal terms with history's greatest!, it is just unfair!
Ps. Civ6 will see such new nations like Congo included and of course we all remember how the grand Congolese army defeated the Zulu on the plains of Lusaka using their glorious iron clad Knights supported by waves of deadly accurate crossbowmen.
Or when the Huns constructed the amazing Pyramids, or when the Shoshone erected the one and only Great Library, baloney!