Working with the Wheel of Time MOD has gotten me interested in full gambit of creation for C3C, so I decided to try my hand at unit creation. I went through Utahjazz's tutorial, but rather than recreate his spear unit, I perused the unit requests and came upon this Hyrule Castle Guard.
What I've done isn't identical to the above, so if it doesn't fit what Ruby Sauce was hoping for, I understand. (It does have the Hyrule logo on the armor, though at Civ Scale that is neigh impossible to see...suggestions on dealing with that problem would be appreciated.) More than anything, I wanted to get a feel for the mechanics behind the process. I've used canned animations with minor adjustments here and there for the most part, to ease the process. I'd love any feedback on, well, anything, to point me further in the right direction as I'm sure there is plenty that can be improved.
Attack(x2) - Victory - Run - Attack - Death
http://forums.civfanatics.com/downloads.php?do=file&id=8563
EDIT: Download updated...unit now appears centered in-game (oops) and minor palette issues addressed.
What I've done isn't identical to the above, so if it doesn't fit what Ruby Sauce was hoping for, I understand. (It does have the Hyrule logo on the armor, though at Civ Scale that is neigh impossible to see...suggestions on dealing with that problem would be appreciated.) More than anything, I wanted to get a feel for the mechanics behind the process. I've used canned animations with minor adjustments here and there for the most part, to ease the process. I'd love any feedback on, well, anything, to point me further in the right direction as I'm sure there is plenty that can be improved.
Attack(x2) - Victory - Run - Attack - Death
http://forums.civfanatics.com/downloads.php?do=file&id=8563
EDIT: Download updated...unit now appears centered in-game (oops) and minor palette issues addressed.