Micromanaging?

Zaimejs

Emperor
Joined
Jun 22, 2006
Messages
1,055
Location
Nebraska
I remember old Civ games where I would spend a lot more time each turn looking at city management... population management and all of that. With the new version, do any of you still do that? Is it helpful? I really just go quickly through the game and only check city stats when I'm working on a wonder or something. How important is it to micromanage city development? Am I wrong in trusting that the default setting is doing what is best for me?
 
Since the specialists placement can be more or less hopeless (sometimes) if left in autocare, I have actually been doing more micro than I used to. Not as much as in some of the earlier civ versions, but with BNW, more than in G&K and Vanilla. I don't usually like to micro to much, but so far at least its ok.
 
In the earlier civs, for example Civ II, I used to have a huge amount of cities. The AI management option was horrible, so it was practically necessary to manage the cities by hand.

However, I find that Civ V's automatic management for population and puppets is very passable, in addition to the amount of cities being much lower. I usually only do minor adjustment (hire scientists, fire merchants) in the core cities I have and if there are problems in the smaller annexed cities.
 
I always manually control specialists and workers. I've found by just improving things in the right order I can leave the governer on default most of the time after that.
 
I think CIV VI should make each city as unique as possible. Right now, it seems like every single city will be sub-par to your capital in just about everything. I'd like to see one city serve as your CIV's science hub, one serve as it's army hub, and a few smaller ones serving as its bread basket. Each city just feels the same to me.
 
I find I only micromanage to control populatino growth, as the AI seems to plow ahead with growth above all else, without concern for happiness.
 
I think in previous civ games on the more difficult levels it was really necessary to micromanage to the point of perfection to win certain games. I don't feel it's that way any more, and I'm fairly thankful of that, as I don't particularly like spending all my time crunching numbers while playing a game. Each to their own though.

I still spend a bit of time making sure I've got the optimum placements if I'm trying to get a wonder built where it's definitely going to be close run.
 
One thing I don't do is the specialist control... I need to do more of that. I think the default is primarily for growth... and I don't know when to shut off growth. Do you people ever purposefully shut growth off? I see growth as the path to victory... big cities=big science and big production.

I did have a specialist science city that wasn't the capital. It was next to a mountain. I built the Porcelain Tower there and started sending my scientists to it. So that was neat. I've also made production cities in deserts with Petra. But yeah, the capital serves all. I also find myself just building everything because I run out of things to do. I know people say that every city doesn't need every improvement, but I don't see why not.
 
One thing I don't do is the specialist control... I need to do more of that. I think the default is primarily for growth... and I don't know when to shut off growth. Do you people ever purposefully shut growth off? I see growth as the path to victory... big cities=big science and big production.

I did have a specialist science city that wasn't the capital. It was next to a mountain. I built the Porcelain Tower there and started sending my scientists to it. So that was neat. I've also made production cities in deserts with Petra. But yeah, the capital serves all. I also find myself just building everything because I run out of things to do. I know people say that every city doesn't need every improvement, but I don't see why not.


I shut down growth if it effects my happy cap. I also do not follow the path of the experts on not building all of the buildings. That is why I am not an expert.
 
Micromanaging is only important if you want to go to high difficulties. I micromanage everything. It doesn't take much time when you get used to it.
 
The AI will do absolutely crazy things with specialists, tile improvement, and prioritizing which tile to work, so I think micromanaging is still essential. The AI autoimprove is particularly terrible when you're playing Hiawatha or Inca (don't cut my wood and mine my terraces, stupid worker!)
 
Top Bottom