TheBoulderite
Prince
- Joined
- Jul 18, 2014
- Messages
- 313
Thank you!
Just fired up another 60-civ game and again, none of the civs are where they're supposed to be. I did notice a pattern though. All the civs merely swapped places with another civ. For example: England founded London where Vietnam was supposed to found Hanoi and vice versa.
A complete list of the civs that switched places:
England/Vietnam
Nazi Germany/Siam
Mayas/Khmer
Korea/Soviet Union
Japan/Indonesia
Portugal/Huns
Spain/Hawaii
Buccaneers/Netherlands
Assyria/Aborigionals
Greece/Maori
Tonga/Australia
Rapa Nui/Ethiopia
Iceland/Italy
Celts/Dene
Morocco/France
Oman/Norway
Songhai/Sweden
Poland/Denmark
Kongo/Austria
Brazil/Carthage
Egypt/China
America/Arabia
Babylon/Zulus
Mongolia/Byzantium
Ottomans/Persia
India/Argentina
Shoshone/Inuit
Aztecs/Canada
Iroquois/Incas
Cuba/Bolivia
And also, the spawn location for the Aborigionals' Settler is right on top of that Natural Wonder in the center of Australia, so they can't found a city.
[73354.828] near "CREATE": syntax error
[73354.828] table Civilizations_YagemStartPosition already exists
[73354.828] In XMLSerializer while building table Civilizations_YagemStartPosition from file XML/YnaempTables.xml.
[73354.828] no such table: Civilizations_AmcWestMedStandardStartPosition
[73354.828] In Query - insert into Civilizations_AmcWestMedStandardStartPosition('Type', 'X', 'Y') values (?, ?, ?);
[73354.828] In XMLSerializer while updating table Civilizations_AmcWestMedStandardStartPosition from file XML/CivilizationsStartPos.xml.
[73354.828] no such table: MinorCiv_YagemStartPosition
[73354.828] In Query - insert into MinorCiv_YagemStartPosition('Type', 'X', 'Y') values (?, ?, ?);
[73354.828] In XMLSerializer while updating table MinorCiv_YagemStartPosition from file XML/MinorCivStartPos.xml.
[73354.828] no such table: Resource_YagemRegionPosition
[73354.828] In Query - insert into Resource_YagemRegionPosition('Type', 'X', 'Y', 'Width', 'Height') values (?, ?, ?, ?, ?);
[73354.828] In XMLSerializer while updating table Resource_YagemRegionPosition from file XML/ResourceRegionPos.xml.
[73354.828] no such table: Resource_YagemRegionExclude
[73354.828] In Query - insert into Resource_YagemRegionExclude('Type', 'Resource') values (?, ?);
[73354.828] In XMLSerializer while updating table Resource_YagemRegionExclude from file XML/ResourceRegionExclude.xml.
[73354.828] table Civilizations_YagemRequestedResource has no column named Req5
[73354.828] In Query - insert into Civilizations_YagemRequestedResource('Type', 'Req1', 'Req2', 'Yield2', 'Req3', 'Yield3', 'Req4', 'Yield4', 'Req5', 'Req6') values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
[73354.828] In XMLSerializer while updating table Civilizations_YagemRequestedResource from file XML/CivilizationsRequestedResource.xml.
[73354.906] no such table: YagemCityMap
[73354.906] In Query - insert into YagemCityMap('civilization', 'X', 'Y', 'ERA_ANCIENT', 'ERA_CLASSICAL', 'ERA_MEDIEVAL', 'ERA_RENAISSANCE', 'ERA_INDUSTRIAL', 'ERA_MODERN', 'ERA_FUTURE') values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
[73354.906] In XMLSerializer while updating table YagemCityMap from file XML/CityMap.xml.
--==========================================================================================================================
-- Civilizations_YagemStartPosition (Earth Giant)
--==========================================================================================================================
CREATE TABLE IF NOT EXISTS Civilizations_YagemStartPosition(Type, X, Y, AltX, AltY);
INSERT INTO Civilizations_YagemStartPosition
(Type, X, Y, AltX, AltY)
VALUES ('CIVILIZATION_FINNS', 30, 78, null, null);
hi hope someone can help, i am trying to use the map only. i want to play a game with the map with ruins and a lot of resources. this is because i have middle earth civs and Cs mods and want to play on the largest world map there is, with the mod civs and firaxis ones.
i have tried saving out the map from a game and using it with a new game - there were resources but no ancient ruins at all. tried using the blank map - ruins but no resources whatsoever. used world builder to scatter resources and it wont make enough of any resource other than food; very few strategic and almost no luxuries are placed. world builder seems to have a fixed amount it distributes, and i dont know if its because it doesnt recognise the giant size and defaults to huge or what. i cant spam the scatter resources because it removes the previous scatter before redoing it, when what i really want is to do 3 or so scatters and KEEP the previous scatters.
so do i HAVE to place resources manually? or is there some way to use just the giant earth map and generate resources, and still have ancient ruins spawned? im not bothered about TSL since arnor or mordor or the CS dale and laketown dont have one (well new zealand isnt big enough lol). i do want the richest resources because i enjoy the games more like that. hope someone can answer, because im stuck now since i cant find much help with google.
Is this on all maps, or any particular map(s)?
(my laptop with all my modding on it died, so I'm out of commission for now).
Large Earth and Huge Earth didn't work for for sure. Didn't bother checking other maps, as I don't tend to use them.
Awesome update, loving the new maps! I'll get onto assigning TSL values as soon as I can. One thing I have noted - is that on the Pacific map, Australia lacks an Uluru.
JFD, when you get a chance, can you move the Shoshone closer to Great Salt Lake? Maybe on 135x 67y on the Giant Map.
I was reading up on them, saw some maps of Native American tribes and it turns out their Capital City should be located just north or northeast (depending on the ynaemp map chosen) of the lake.
Also I couldn't really find info on the Iroquois. All I know is that they are supposed to be south/southeast of Lake Ontario. So I'm guessing somewhere like 155x 68y on the Giant Map as well.