I used to normally skip archery but now I've tried going that way and I'm liking it.
I normally play BTS immortal, and my strategy used to be to fogbust with a bunch of warriors and get a second city up with horse or bronze to build some better units. There was normally just time before the barbs would cross culture. Once in a while I'd belatedly research archery and claim another spot or make do with just warriors for longer. After reading Snaaty's deity thread(where there is not time to get a second city up) I tried going the archery route as routine--after the worker techs necessary.
Advantage: can delay hooking up resource and can place second city to block AI or claim better territory.
Disadvantage: archery is dead end tech, archers not too useful other than vs. barbs, and only really good there on defense in terrain or against the warriors.
Opinions?
I normally play BTS immortal, and my strategy used to be to fogbust with a bunch of warriors and get a second city up with horse or bronze to build some better units. There was normally just time before the barbs would cross culture. Once in a while I'd belatedly research archery and claim another spot or make do with just warriors for longer. After reading Snaaty's deity thread(where there is not time to get a second city up) I tried going the archery route as routine--after the worker techs necessary.
Advantage: can delay hooking up resource and can place second city to block AI or claim better territory.
Disadvantage: archery is dead end tech, archers not too useful other than vs. barbs, and only really good there on defense in terrain or against the warriors.
Opinions?