If you are upgrading Impis to Rifleman, you are doing something wrong because everyone else should be dead by that point.
If you are upgrading Impis to Rifleman, you are doing something wrong because everyone else should be dead by that point.
Btw do the Zulus get the 50% less unit melee costs for naval melee units as well as land ones? Or does it only apply to land melee?
<Trait_MaintenanceModifierUnitCombats>
<Row>
<TraitType>TRAIT_BUFFALO_HORNS</TraitType>
<UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
<MaintenanceModifier> -50 </MaintenanceModifier>
</Row>
</Trait_MaintenanceModifierUnitCombats>
That code that civilizations have does look similar to xml.Direct from the Firaxis code:This means that only Warriors, Spearmen, Pikemen, Swordsmen, and Longswordsmen are included since they are the only unit-classes that belong to UNITCOMBAT_MELEE. The Landsnecht mercenaries are also counted as they are also UNITCOMBAT_MELEE. Impi fit into the Pikeman class of units, which then fits into the larger group UNITCOMBAT_MELEE.Code:<Trait_MaintenanceModifierUnitCombats> <Row> <TraitType>TRAIT_BUFFALO_HORNS</TraitType> <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType> <MaintenanceModifier> -50 </MaintenanceModifier> </Row> </Trait_MaintenanceModifierUnitCombats>
Bismarck's trait uses an XML command that is specifically for Land Units called LandUnitMaintenanceModifier
It is xml. Firaxis did their 'value setting' code all in xml, except where they hardcoded something into the dll. But then you have to be able to read the dll code to know what the game does when it sees xml-column-x set to a value of '27', for example. Or you have to intuit it through experimentation and comparison to the game documentation/civilopedia.That code that civilizations have does look similar to xml.
I hope you are aware that tiny map is not the only map size in civ5. For it can be quite difficult to conquer the entire world that's made up of islands and continents on huge map in the time period where impis is viable because you will have to factor in travel distance times.
I think MarauderCH was half joking. But IMO the buffalo impi spam is one of the only reasons to be Zulu. I was really disappointed when I built a catapult and it couldn't receive buffalo promotions. I was expecting to have catapults with 3 movement that could move, unload and fire all in the same turn. Needless to say I was disappointed.