Brennus.Quigley
Warlord
- Joined
- Dec 14, 2011
- Messages
- 168
This shouldn't be here yet. It's largely unfinished without any kind of maps/saves
This is not the place for specific maps and saves. I believe those go in the "Civ4 Strategy & Tips forum".
The definition of "delay" is very vague too. You're citing what some GP's can bulb if you don't know BW, but how it correlates with the approach?
It needs to be vague, since the specifics of when you should get Bronze Working will vary depending on the map and the situation. It would be unwise to advocate for one specific tech path/order/end goal. The article acknowledges that Bronze Working is great for some maps and should be researched early. The deepest tech bulb that delaying Bronze Working opens up more efficiently is Liberalism. The article is merely to highlight some of the strategic opportunities that can be opened up by delaying Bronze Working. Prioritizing one of them needs to make sense in your specific situation.
The only BW avoid I do regularly if the situation calls for is to secure commerce like Pottery/Writing depending on start. But no way I would wait with BW until T 120 like the Mids->GE strategy would suggest.
That's why this article has value. Most players are like you, and aren't aware of the opportunities that are opened up by sometimes delaying Bronze Working. They only see the benefits of Bronze Working without calculating the costs. Feel free to ignore the article and continue with your "Bronze Working Early Every Map" approach if you like. You won't be alone.
I don't like when magically we switched for couple of last posts into quick speed. The case should be DEFINED PRECISELY THEN.
I only play normal speed. People familiar with other speeds can feel free to comment on how different speeds might affect the dynamics of delaying Bronze Working. If you don't like some people commenting about Quick speed, that's on you. Don't know why you fashion yourself as someone who needs to be pleased by every comment that is made.
I could see delaying BW a few dozen turns becoming useful in some cases, but delaying it until Liberalism? Maybe I'm underestimating the tech pace of Diety games, but it sounds absurd. I could have built a half dozen more workers or settlers using BW (all of whom will snowball and pay back the investment beyond that of a mere 20-30 hammers), or entire wonders, using BW. It's not like other things have better opportunity costs.
It depends on the map. Without much food or forests, you won't be doing much of anything with Bronze Working. The article doesn't say that delaying Bronze Working is good for all maps, or even a majority of them. It says it is good for some maps (with my estimate being ~30%). As Sun Tzu Wu (a hall of famer) has pointed out, even if it is only 5% of maps it is still quite helpful. Not every strategy article needs to apply to all or most maps. Leader specific articles are applicable to <2% of games. I play on Immortal and have played quite a few maps more effectively by delaying Bronze Working than by getting it early.
I've been reading all of the posts here. I have to say Brennus, I honestly don't think your strategy is viable on almost all maps. On difficulties like Immortal and Deity, not researching BW means you are probably going to get boxed in (more so than normal).
I play on Immortal with Fractal/random terrain/random sea levels and use it quite effectively. I think most people assume you'll get boxed in on Deity early because they are playing on Pangaea maps with AIs all around them and few choke points. The popular technique in that situation has become to chop/whip settlers after size 3. That may be the best strategy for some maps, and that's fine. But on other maps the alternatives include: 1) instead of rushing your second settler to the closest Bronze resource, position that city in a strategic location to culturally block off a lot of land. Build the settler before turn 3 if need be. If you need a significant amount of culture in the second city to make it an effective block, found a religion and it will automatically be founded in the second city to allow for a quick culture boom; 2) low sea level maps have a lot more terrain and you are not necessarily in quite the same rush to claim land, 3) high sea level maps have a lot more strategic choke points that can be culturally blocked off; 4) isolated starts mean not being boxed in.
I'll be posting a delayed-Bronze Working map and save soon. It was the second map I rolled specifically trying to find one (they are more common than people think). I am playing through it now and did delay Bronze Working until after the Liberalism bulb.
However, this strategy COULD be a lot more powerful in multiplayer depending on how early you can get it. Longbows will be pretty awesome if you can get them very early and will protect you from a lot of hassle I'd imagine.
Multiplayer changes the game in a lot of ways. But my decision to go for Bronze Working or not usually depends on the map, who my neighbors are (how aggressive they are and what units they have), and what tech in the tech tree am I really trying to get to as fast and efficiently as I can, not necessarily whether its single-player or multiplayer. Humans do shoot for Liberalism much more than the AI, so if you want to be the first there in a mutiplayer game, you'll likely need to pull out all the stops, one of which is a Liberalism bulb which delaying Bronze Working helps facilitate more efficiently.
Edit: I'd also like to see an example of this as well. How early can you get Feud?
You can be the first civ to it. Exact turn will depend on how fast you are able to build the Pyramids and generate the Great Engineer. Industrious and Philosophical leaders are thus quicker.
What will you actually do with it?
Will switch to Vassalage and Serfdom. Will use the Longbows for defense or a choke. Will usually continue up towards one of the two techs that are opened up by Feudalism. One is non-Bronze Working (Civil Service), the other is not (Guilds). But, of course, this is only one tech bulb that is opened up by delaying Bronze Working, and it specifically requires stone.
What if you are on continents? You mention opening up the path to CS, but ideally, you want to get Astro ASAP on those maps to see how advanced the other continent is. Trade routes and tech trading with the other continent will help a lot more than early Feud. Astro requires Calendar, Optics, Compass, IW (thus requiring BW)
If you want to get to Astronomy first, I would not advocate delaying Bronze Working. I would advocate some sort of Astronomy bulb strategy, which is not facilitated by delaying Bronze Working. If you wanted to Lib Astronomy then you can trade for Calendar and Optics rather easily after partially bulbing Liberalism, but I am not necessarily advocating this as being more efficient than just bulbing Astronomy and ignoring Liberalism.