lordroy said:Hey Sevo, I went to your little Sevotastic blog... nice idea, but you didn't link the download for Sevopedia there... might want to do that.
-=R=-
Caesium said:Hi Sevo, while using your Sevopedia I received following error message:
I could be wrong here but from the looks of it you might not have properly installed the files associated with units' upgrade chart, do you have the unitupgrades folder in the python folder (whether in MOD or CustomAssets)?Caesium said:
Sevo said:Are you using any other mods, or have you modified this code in any way? This version of the Sevopedia has proven itself pretty stable. Also, are you using the most recent version of Civ-4?
It's pretty strange with this.Rabbit said:I could be wrong here but from the looks of it you might not have properly installed the files associated with units' upgrade chart, do you have the unitupgrades folder in the python folder (whether in MOD or CustomAssets)?
Caesium said:It's pretty strange with this.
I must say, I'm combining a big amount of "Mini-Mods" into a great Modification and I#m using the paths given by Civ4.
But I didn't change the Sevo-Files.
You're right, I added some promotions to the original promotions. Like the real fort promotions or joks great leader promotion. If you'd like, I'd give you a link to my modification, so you can test it.Sevo said:Okay, that's probably it. While it IS strange that it works fine from the main menu but not in game, the nature of the error message "None-type object has no attribute..." suggests that the python code is trying to get additional data on an object that doesn't exist; somehow an object that doesn't exist has worked it's way into the code. In my modding experience this occurs when a counter is off somehow, but I know the code is pretty tight in this case. What other "mini-mods" have you included, and do any of them affect the promotions?
(It is perfectly possible that this is a mistake in the Sevopedia that only shows up under specific circumstances--that's why I'm trying to work this out with you!)
Caesium said:Would it be possible for you, to tell me how to remove the UnitUpgrade from your Pedia?
Well, look at Posts #109 and #111.Sevo said:Well, really, just don't click on it!
Seriously, what don't you like about it?
Caesium said:Well, look at Posts #109 and #111.
You didn't answer post #111, there I left my Modification so you could look over it to tell me where I made a mistake as I integrated your sevopedia.
A really weird thing is, that this problem occurs sporadic...
After loading and playing another modification the Upgrade Chart works fine. But after relaoding the game the problem appears again...