Hello Sevo!
First off, simply awesome work!
I downloaded your mod last night, looking to expand my civ4 experience a little. I was not disappointed. From the awesome menu music to all the new options and nuances, it really did feel more like an expansion pack than a mod!
Anyway, as I was browsing through the Sevopedia(again, great work!) I noticed something a little bit strange. It told me that the Theory of Evolution wonder would add over 8 million specialists in each city on the continent.
So I did what any curious lil' civver would do and promptly entered the world builder to add it, which left the game hanging when I returned.
After a little bit of snooping around in the xml files, I found the cause of the problem:
Under the BUILDINGCLASS_EVOLUTION entry in CIV4BuildingInfos.xml,
<iAreaFreeSpecialist></iAreaFreeSpecialist> should read
<iAreaFreeSpecialist>0</iAreaFreeSpecialist>
Just thought I'd mention it, seeing as it could explain some midgame lockups...
At last, I really do wish to extend my thanks to you for putting down all this hard work into this mod. Just that simple messing around in the one xml file gave me a headache, and I can't really begin to imagine how much of a frustration it must be having to deal with all those thousands of lines of code on a larger basis..!
So keep up the good work and know that we're rooting for ya!