Guilds (Newb Question)

TiVO

Chieftain
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Jul 7, 2008
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Are the various guild wonders like World Wonders or National Wonders? In other words, does every civ get to build each guild, or only one? Can't seem to find an answer in the in-game description.

Thanks!

Edit: Nevermind. Just found it in the manual. (They're National Wonders, in case anyone else was wondering.)
 
They're neither.

However, generally they can only be built once in empire, liek national wonders, but do not require a set amount of buildings in order to built them and their cost does not increase per cities (as far as I know)
 
They're neither.

However, generally they can only be built once in empire, liek national wonders, but do not require a set amount of buildings in order to built them and their cost does not increase per cities (as far as I know)

That's an interesting point. Now I wonder if they count towards . . . isn't there a new social policy or world resolution that gives you a bonus for each National Wonder?
 
That's an interesting point. Now I wonder if they count towards . . . isn't there a new social policy or world resolution that gives you a bonus for each National Wonder?
Freedom and Order have tenants that provide +1 happiness per national wonder and this includes guilds. Other than that, it's only the most important source of culture for your empire ;)
 
Freedom and Order have tenants that provide +1 happiness per national wonder and this includes guilds. Other than that, it's only the most important source of culture for your empire ;)

Interesting I've noticed a bug with Statue of Liberty once of the 3 guilds (forget which one) gives you production per specialist the other 2 do not.
 
This is probably because GA used to be regular Great people, and had normal Specialists. The question is, did they forget to add the new specialist types, or remove the artists from the Statues ability?
 
I believe I have been able to have multiple guilds if I remember correctly, but maybe I hadn't built them yet.

In a game I played as the Zulu, I conquered Russia and they had the guilds in their cities. I don't remember building them there so pretty sure I conquered them after I had my own set. I may be remembering wrong though.
 
In a game I played as the Zulu, I conquered Russia and they had the guilds in their cities. I don't remember building them there so pretty sure I conquered them after I had my own set. I may be remembering wrong though.

I don't think its impossible unless you change some codes in you game, or maybe your using a mod. look at this Code for National Treasury.
Spoiler :

<Row>
<Type>BUILDING_NATIONAL_TREASURY</Type>
<BuildingClass>BUILDINGCLASS_NATIONAL_TREASURY_TWO</BuildingClass>
<Cost>125</Cost>
<PrereqTech>TECH_CURRENCY</PrereqTech>
<Help>TXT_KEY_BUILDING_NATIONAL_TREASURY_HELP</Help>
<Description>TXT_KEY_BUILDING_NATIONAL_TREASURY</Description>
<Civilopedia>TXT_KEY_BUILDING_NATIONAL_TREASURY_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_NATIONAL_TREASURY_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_NATIONAL_TREASURY</ArtDefineTag>
<NukeImmune>true</NukeImmune>
<NumCityCostMod>30</NumCityCostMod>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<NeverCapture>true</NeverCapture>
<IconAtlas>NEW_BLDG_ATLAS_DLC</IconAtlas>
<PortraitIndex>1</PortraitIndex>
</Row>


see that red line, it won't allow anyone to capture National Wonder on Captured Cities.

Palace, and other National Wonder will be automatically destroyed upon Capture

P.S. also unique buildings.
 
I don't think its impossible unless you change some codes in you game, or maybe your using a mod. look at this Code for National Treasury.
Spoiler :

<Row>
<Type>BUILDING_NATIONAL_TREASURY</Type>
<BuildingClass>BUILDINGCLASS_NATIONAL_TREASURY_TWO</BuildingClass>
<Cost>125</Cost>
<PrereqTech>TECH_CURRENCY</PrereqTech>
<Help>TXT_KEY_BUILDING_NATIONAL_TREASURY_HELP</Help>
<Description>TXT_KEY_BUILDING_NATIONAL_TREASURY</Description>
<Civilopedia>TXT_KEY_BUILDING_NATIONAL_TREASURY_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_NATIONAL_TREASURY_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_NATIONAL_TREASURY</ArtDefineTag>
<NukeImmune>true</NukeImmune>
<NumCityCostMod>30</NumCityCostMod>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<NeverCapture>true</NeverCapture>
<IconAtlas>NEW_BLDG_ATLAS_DLC</IconAtlas>
<PortraitIndex>1</PortraitIndex>
</Row>


see that red line, it won't allow anyone to capture National Wonder on Captured Cities.

Palace, and other National Wonder will be automatically destroyed upon Capture

P.S. also unique buildings.

Well, they'll be changed to a standard version of it. Ie Bazaar into market, or am I completely derping on feeling like I've experienced that ? =)
 
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