Hi All,
Some questions/observations that I noted down during current game and can you shed any light:
1. CS influence:
a) If more than one civ has full patronage does the rate of the player loss of influence stack?
b) If a civ has gone completely does their patronage effect still apply? (see above)
2. AI bombers: will the AI civ always tend to go for range promotions? (they seem to in my game, e.g. GW bombers are always attacking from 8 tiles away). Do you? (I tend to go for seige and air repair first)
3. Players view of cities with aircraft stationed: this one really confuses me - I can see that some AI cities have aircraft (and I can click to see what they are) even when they are not "in view/lit up", but other cities don't show when they have aircraft even when they are in view. It's nothing to do with spy placement in my case, and it doesn't seem to make any difference whether I'm at war or not. It all seems a bit random...
Appreciate any help with these.
Some questions/observations that I noted down during current game and can you shed any light:
1. CS influence:
a) If more than one civ has full patronage does the rate of the player loss of influence stack?
b) If a civ has gone completely does their patronage effect still apply? (see above)
2. AI bombers: will the AI civ always tend to go for range promotions? (they seem to in my game, e.g. GW bombers are always attacking from 8 tiles away). Do you? (I tend to go for seige and air repair first)
3. Players view of cities with aircraft stationed: this one really confuses me - I can see that some AI cities have aircraft (and I can click to see what they are) even when they are not "in view/lit up", but other cities don't show when they have aircraft even when they are in view. It's nothing to do with spy placement in my case, and it doesn't seem to make any difference whether I'm at war or not. It all seems a bit random...
Appreciate any help with these.