Chalid
Black Dragon
Okay here is the promised Air Elemental.
It comes without soundtriggers for the actions as wind does make an continous sound. But it has 2 sets of attack animations.
There is no .dds included as the partial visibility i used makes some strange effects when using a seperate texture. So the texture is included within the nif.
To get a small special effect add the following to your CIV4EffectInfos.xml:
As art parameters for the elemental i would propose:
It comes without soundtriggers for the actions as wind does make an continous sound. But it has 2 sets of attack animations.
There is no .dds included as the partial visibility i used makes some strange effects when using a seperate texture. So the texture is included within the nif.
To get a small special effect add the following to your CIV4EffectInfos.xml:
Code:
<EffectInfo>
<Type>EFFECT_AIRDUST</Type>
<Description>Hoof dust for a running horse</Description>
<fScale>3.0</fScale>
<fUpdateRate>1.0</fUpdateRate>
<Path>Art/Effects/dust_impact_002/fx_dust_impact_002.nif</Path>
<bIsProjectile>0</bIsProjectile>
</EffectInfo>
As art parameters for the elemental i would propose:
Code:
<fScale>0.25</fScale>
<fBattleDistance>0.65</fBattleDistance>