Thunderbrd
C2C War Dog
Well I have found something I do not like about hide and seek at all. I founded a city on a tile that had an invisible barb panther in it which did not leave on the next turn like barb animals used to. Is there any way to get it out of there, because if there is not, that entire game is wasted. That's 6-7 hours wasted.
- Make sure you can see the panther (use a dog with vision promotion if necessary)
- Get a hunter on the tile (if the hunter attacks, your problem is likely solved)
- Otherwise, let the hunter attack the panther (there is a button for attack on the same tile)
Unfortunately, without the assassination action, the hunter wouldn't be able to attack the same tile in a city. This certainly answers the question for me as to whether hunters should be given this option or not. The answer becomes yes.
On a side note, in what way is the panther causing trouble there? Just curious what makes it 'game breaking'. I mean, he obviously cannot move or attack the same tile either so he's just 'there' unable to do anything at all.