Several mods that I use stopped working as soon as the 1.0.1.141 update installed. I have spent to weeks trying to chase this down and looking regularly at the forum to see if someone else has reported it.
Problem description:
Mods that worked in prior versions no longer work. I have seen several mods that showed similar problems but the 2 to download and test are "The Confederate States of America (v. 5)" and "Republic of Texas (v. 2)". Please note that the much less robust mod, "Confederate States of America (v.5)", does not exhibit these problems. The first manifestation that one sees of the the problem is in the advanced setup of the single player game. The leader drop down shows for The CSA "TXT_KEY_LEADER_DAVIS - TXT_KEY_CIV_CONFEDERATE_SHORT_DESC" and for Texas "TXT_KEY_LEADER_HOUSTON - TXT_KEY_CIV_TEXAS_SHORT_DESC". You can select them and go into the game but the game is quirky from there out. It blows up if you go into the entries in Civilopedia. It scrambles trading screens. Just generally doesn't act right. If you select the leader on the main setup screen it also shows the TXT_KEYs for the traits.
Troubleshooting and attemped fixes:
1. The first thing I tried was to confirm that text for all of these keys actually existed. It does. I went on to check every "TXT_KEY" entry in both of theses civs to make sure that there was text for each key. It's all there. I did find a picture reference that was pointed to the wrong file but pointing it to the right file fixed the picture and nothing else. I checked the logs after each test abd there is nothing taht shines any light on it.
2. The next step was to delete the mods and redownload them. No change. I rebooted the machine and cleared the cache after I deleted them and after any disc change in any of the following attempted solutions.
3. I downloaded the latest SDK and used the resources from the mods to reproduce the mods in Mod Buddy. Still no change.
4. I completely uninstalled and re-installed Civ 5. No change.
5. I restored an image backup from before Civ 5 was first installed and re-installed it and it still made no change. (I had to do this anyway because of a disk failure or I probably wouldn't have gone this far.)
I think i have pretty thoroughly covered the bases and still have no Joy. Does anyone else have any ideas of how to make these civs work without taking out features? Any help would be appreciated.
Thanks,
Mason
Problem description:
Mods that worked in prior versions no longer work. I have seen several mods that showed similar problems but the 2 to download and test are "The Confederate States of America (v. 5)" and "Republic of Texas (v. 2)". Please note that the much less robust mod, "Confederate States of America (v.5)", does not exhibit these problems. The first manifestation that one sees of the the problem is in the advanced setup of the single player game. The leader drop down shows for The CSA "TXT_KEY_LEADER_DAVIS - TXT_KEY_CIV_CONFEDERATE_SHORT_DESC" and for Texas "TXT_KEY_LEADER_HOUSTON - TXT_KEY_CIV_TEXAS_SHORT_DESC". You can select them and go into the game but the game is quirky from there out. It blows up if you go into the entries in Civilopedia. It scrambles trading screens. Just generally doesn't act right. If you select the leader on the main setup screen it also shows the TXT_KEYs for the traits.
Troubleshooting and attemped fixes:
1. The first thing I tried was to confirm that text for all of these keys actually existed. It does. I went on to check every "TXT_KEY" entry in both of theses civs to make sure that there was text for each key. It's all there. I did find a picture reference that was pointed to the wrong file but pointing it to the right file fixed the picture and nothing else. I checked the logs after each test abd there is nothing taht shines any light on it.
2. The next step was to delete the mods and redownload them. No change. I rebooted the machine and cleared the cache after I deleted them and after any disc change in any of the following attempted solutions.
3. I downloaded the latest SDK and used the resources from the mods to reproduce the mods in Mod Buddy. Still no change.
4. I completely uninstalled and re-installed Civ 5. No change.
5. I restored an image backup from before Civ 5 was first installed and re-installed it and it still made no change. (I had to do this anyway because of a disk failure or I probably wouldn't have gone this far.)
I think i have pretty thoroughly covered the bases and still have no Joy. Does anyone else have any ideas of how to make these civs work without taking out features? Any help would be appreciated.
Thanks,
Mason