Inventory management is the one gripe I have with the RPG genre as a whole. In pen and paper format I tend not to give a crap. In games with weight like Skyrim it's horrendous. I hate it. The better forms are super simplified versions of inventory management like in Diablo, but even that can get a little annoying.
In a game like UFO it might not be too bad since you don't constantly find stuff on the ground that you need to make room for, and if the game remembers your settings properly, which was a problem with the original. It's very much part of the UFO experience.
In a game like UFO it might not be too bad since you don't constantly find stuff on the ground that you need to make room for, and if the game remembers your settings properly, which was a problem with the original. It's very much part of the UFO experience.