Alright so I just played my second game with Rome on emperor difficulty, and wow... what a difference. How the frick does anyone play with a large empire in this game??
The UI is really annoying me. It's actually not all that easy to see which unit is selected sometimes, and the game keeps selecting units for me instead of letting me choose which ones I want to move myself, which means that I can be in the middle of a battle on one side of the continent with 10 legions, and the computer is switching me back and forth between that battle and my workers on the other side of the continent. I can't tell you how many legions and archers I lost because of misclicks.
Also... the trade screen is annoying as well. When someone proposes a trade with me I'm still not 100% sure that I can see whether or not I have more than 1 copy left of the luxury they're asking for. It happened many times - that someone proposed to pay me gold for one of my luxuries, only for me to discover that I had given my last copy away and was suffering happiness problems - before I learned to just refuse all incoming AI offers and wait to trade on my turn only.
So, annoying UI aside, how did my game go? Well.... I spawned on a continent with 3 rivals and 6 city states and planned on conquering with my legions and then developing a wide empire. Wouldn't you know it, the 6 city states were: 4 military and 2 culture. Not one mercantile. The 2 culture ones got wiped off the map, too, so I was left with military ones which weren't necessary or useful to me. Needless to say, after conquering the continent, I had major happiness problems.
In fact, my happiness problems were so severe that I abandoned the game. At least I got to do some early warring and see how that went. I think the AI did reasonably well against me. I barely lost any units but you can't blame the AI, I had 10 legions and 3 ballistae at the start of the war, backed up by something like 10 archers, against the Songhai who had maybe 3 swords, 5 archers.
So, questions for you guys - how do you manage happiness in a wide empire/conquest? I think if I'd had mercantile city states on my continent that would have helped.
Also...how do you generate culture?? In the Egypt game I nabbed almost every wonder and was spamming great artists/writers/musicians, and even then I only just barely managed to hit my first level 3 ideology tenet before the game ended. In this Rome game, I built no wonders as I was concentrating on warfare, and there aren't a lot of buildings in the game that generate straight culture, from what I can tell. It seemed to me that I was on track for a game with very few social policies. Is there a way for wide/conquering empires to generate culture?