This is why I can never build military...

Haxxtastic

Chieftain
Joined
Jul 29, 2014
Messages
18
...unless I play a bad science civ

I cant keep up with the buildings that are available to me, I NEVER have a lull where I can build units for a few turns it's just a constant onslaught of new buildings and if I stop to build even one or two units (even though you pretty much need like 10 to not get attacked by dickcivs) I get so bar behind on buildings it is ridiculous.

How do I deal with this?
 
Sure you can. Going to settle a new city? Then build/buy an archer/CBow/XBow before you build/buy the settler. That way the settler has an escort and the new city has a garrison.
 
Your comment ("I NEVER have a lull where I can build units for a few turns it's just a constant onslaught of new buildings and if I stop to build even one or two units (even though you pretty much need like 10 to not get attacked by dickcivs) I get so bar behind on buildings it is ridiculous.") implies that not being "behind on buildings" is somehow relevant to anything. If you are trying to build every building in every city, stop doing that. Strategy games like CiV require that you make choices. Prioritizing military below buildings is recipe for disaster.

You might also consider befriending and allying militaristic CSs -- their unit gifts may help you achieve a better balance.
 
The usual thing to do in the civ series is to have a designated city producing the military units.
Particularly Civ V where due to one unit per tile you don't need that many.
 
You don't have to always build all the buildings that new technologies provide you with. If you have too many buildings then that could mean that you have too much technology and you're focusing on science buildings more and production buildings less. Production buildings could get you building more per turn than science buildings.
 
I cant keep up with the buildings that are available to me, I NEVER have a lull where I can build units for a few turns it's just a constant onslaught of new buildings
Stop building buildings everywhere. It's a bad habit, like wonderspam.
 
If say you have 4 cities... take the 10-15 turns to churn out 2 military units from each. 6 bows and 2 pikes, for example, will be more than enough even on higher difficulties.

Add more later on in a similar manner. If you already have gold and won't be able to fill museums, build those artillery or bomber units instead.
 
You don't need every building and if your building barracks and armories then why no build some military
 
I feel the OPs pain. I, too, am a chronic builder/wonder-spammer. The truth is that you don't need every building, sob, in every city. When you really analyze their impact, then you can pick and choose.
 
Play Rome (quicker production for Building already in your Capital.) Focus on Food and Production. Field an Army of 3 Ranged/Siege and 3 Melee (Composite Bowmen/Spearmen are great choices.) Reduce the Difficulty Setting. Don't provoke your AI neighbors by Forward Settling them so that you do not need a very big army. Build Workshops and use Caravans to increase Production where you want to build Buildings.
 
What Browd and others said. You don't have to build everything.

But I'll go ahead and assume you already knew that, because your post still holds true even if you are skipping Ampi's and half of the other stuff. You will be behind on buildings.

Just build the units anyway. The thing to remember about buildings is that your cities are constantly outgrowing new buildings' high-cost-period as you gain population. If your city gets behind on buildings it will catch up later because there is more population and stronger policies boosting it. Have faith it will all get done eventually.
 
And one important thing. Do not worry that your enemies have 4 cities each, and you struggle with one. Improve area around your city, build granary and/or water mill, build your army and then start think about other buildings and settlers.
 
...unless I play a bad science civ

I cant keep up with the buildings that are available to me, I NEVER have a lull where I can build units for a few turns it's just a constant onslaught of new buildings and if I stop to build even one or two units (even though you pretty much need like 10 to not get attacked by dickcivs) I get so bar behind on buildings it is ridiculous.

How do I deal with this?

What speed are you playing? Try Marathon - you will have time ;)
 
It's best to specialize 1 city for military preferably with heroic epic, armories, academy etc on coast. Run a food/production caravan/ship so you can quickly build units.
Also don't bother with banks/stock exchange unless you have a big capital with Monarchy
 
I play on Quick so it's actually tough not to build everything, because a lot of the stuff becomes very important quickly. I mean, I don't built Workshops or Gold buildings or stuff, but often Monuments, Shrines, Cultural buildings (especially in BNW), Libraries, often quickly become important for me to build.

I also forget to mention, I'm a unbeliveable wonder hoarder.
 
I play on Quick so it's actually tough not to build everything, because a lot of the stuff becomes very important quickly. I mean, I don't built Workshops or Gold buildings or stuff, but often Monuments, Shrines, Cultural buildings (especially in BNW), Libraries, often quickly become important for me to build.

I also forget to mention, I'm a unbeliveable wonder hoarder.

You dont build Workshops? I find the most important buildings on any spped are Workshops/Factories and Libraries/Universities/Schools/Labs. These are things I build ASAP.
 
You dont build Workshops? I find the most important buildings on any spped are Workshops/Factories and Libraries/Universities/Schools/Labs. These are things I build ASAP.

Production Building are critical in Civ 5 and they should never be skipped. They should be built as soon as you finish your Libraries > National College > Universities > Oxford. Ideally, Science comes first, Production comes second, and Gold comes third in Civ 5. Tampering with that formula can lead to frustration at best or at worst a lost game.
 
Without a military to fend off Bozo's, your city(ies) are easy meat . Secure your city, FIRST, then you can go on a building binge ... if you survive .
 
I can symphatize with the OP. Even whem I'm playing a domination game I'm having a hard time focusing on unit production with all those juicy building available...

And it gets worse as the game progresses into later eras, when my cities have enough production to build obsolete or otherwise "bad" buildings in 1-2 turns. You know stuff like a Forge or Stable in a city with 1 pasture/iron long after I'm done building relevant units.

I can ignore Stable when it takes 10 turns to build just fine... but when :c5production: overflow makes it only 1 turn to complete I can't help it and have to build it. :hammer2:

:help:
 
If you focus more on production and hammers instead of science, you could probably get more buildings built by the time you get to the next technology. Great engineers can also be used for manufactories instead of wonders for more overall production. Instead of scientists why not have engineers from the workshop.
 
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