Thanks for your reply, Thomas!
I was surprised by the size as well, after i discovered the calendar tech. ^^
It would be awesome if the optimization could solve the crash for me.
Hmm. I tested it again, and it crashes but i will not give up that easily as the situation in the game is quite interesting
The crash occurs shortly after i end my turn and long before the AI is done with theirs.
OMG! What a mega map.
All I can tell you at the moment is that I can play the next turn. I'll have a shower now and run some AI turns in between. That will take for ever on this map...
: Even if the result is that I can play it on my machine and you can't keep your save!!! I saw that the onTechAcquired function needs a lot of power and time. Maybe I can find a way to reduce the required resources so that you can go on too.
I was surprised by the size as well, after i discovered the calendar tech. ^^
It would be awesome if the optimization could solve the crash for me.
Even no problems after 10 turns.
Hmm. I tested it again, and it crashes but i will not give up that easily as the situation in the game is quite interesting
The crash occurs shortly after i end my turn and long before the AI is done with theirs.