- Joined
- Mar 11, 2008
- Messages
- 25,113
How are Princess born? Is it completely random or do I need to set up my specialists a certain way?
I've starting playing the Fairy Tale scenario which I assume is the main campaign. Playing as the elves. Looks good so far with lots of room for improvements, but I know it's young. I few initial early comments:
1) I really dislike the Elven capital, especially it's location. It really peeves me to see the cap off the coast like that and there very few hammers. Granted you can cottage up the cap but research is not a priority in this game with such a limited tech tree. I'd rather have more hammers and either move it on the coast or move it west for more hammers/no coastal tiles.
2) Map could be a little bigger with more sea
3) Strange tech situation. A few of these AIs have relatively advanced techs but none of the prereqs
4) As you fine tune your events I recommend getting rid of some of the bogus vanilla events in the game. For every one event I think you put in, I get 10 that destroy buildings in cities, etc.
5) Elves could use at least one good offensive unit
6) Should Dragon strength be a bit bigger?
Looks good. I'll enjoy playing this more.
edit: Also, do the Elves have the capability to build magicians? I've completed research and don't see any magic capabilities for the Elves.
I've starting playing the Fairy Tale scenario which I assume is the main campaign. Playing as the elves. Looks good so far with lots of room for improvements, but I know it's young. I few initial early comments:
1) I really dislike the Elven capital, especially it's location. It really peeves me to see the cap off the coast like that and there very few hammers. Granted you can cottage up the cap but research is not a priority in this game with such a limited tech tree. I'd rather have more hammers and either move it on the coast or move it west for more hammers/no coastal tiles.
2) Map could be a little bigger with more sea
3) Strange tech situation. A few of these AIs have relatively advanced techs but none of the prereqs
4) As you fine tune your events I recommend getting rid of some of the bogus vanilla events in the game. For every one event I think you put in, I get 10 that destroy buildings in cities, etc.
5) Elves could use at least one good offensive unit
6) Should Dragon strength be a bit bigger?
Looks good. I'll enjoy playing this more.
edit: Also, do the Elves have the capability to build magicians? I've completed research and don't see any magic capabilities for the Elves.