The thing with Civ bonuses is that, if you want to you can use it to give a civ a UU - an example of this are the Arabs, where in Industrial their cavalry get +1Str.
Overall I'd say that this new system is a significant improvement and a job well done.
Starting: Zulus can overrun their enemies more easily
Ancient: +1 Warrior movement
Medieval: Cities grow faster
Industrial: +50% gold production
Modern: Half-price Riflemen
Starting: Zulus can overrun their enemies more easily
Ancient: +1 Warrior movement
Medieval: Cities grow faster
Industrial: +50% gold production
Modern: Half-price Riflemen
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