Lachlan said:Sorry i return to DyP 2 PTW
I desinstalled all Civ 3 + 2 add-ons and reinstelled Civ 3 + PTW Only
KingOfCiv said:Rhye I know you just said that you were going to post an Alpha soon. I was wondering when do you think the finished product would be done? Give estimit in days please.
KOC
1) While having an historically prominant UU is always good, just giving them a slinger instead of an archer or instead of a warrior would be enough in this case.Rhye said:Before that, I need some help with a couple of things:
1)the Egyptian UU.
I didn't make the final decision, because I'm not convinced with the Mamluk.
Mamluks were a dinasty, a Mamluk unit (camel) is quite stupid. They had their composite army, composed mostly by heavy knights.
Otherwise, there's an animation of a levy soldier, nothing more. I wouldn't know what's egyptian unique, except war chariots, slingers and elephants.
2)do you remember the lancer, that would cause the development of 2 chains and moving the knight-based UUs to the "light chain" (horseman-lancer)?
I've thought a variant: adding other 2 units to fill the lines, a heavy horseman (horses+iron) and a light knight (horses only). The heavy horse is the ancient cavalry, so the statue of Zeus can be reused for something else. I think this solution will require some more work, but it is much less complicated than the first proposed.
Rhye said:why?
Owain said:What exactly is the reasoning behind the temple of Zeus spitting out heavy horsemen anyway?
If my map doesn't turn out any good I might use that one.Rhye said:do you need an Europe+Mediterranean map?
I've got one! It's 84x120 and it is an upgrade of the Napoleonic conquest map
I was seriously about to post the same thing.laxpimpj said:what's up with the "goody huts." I loaded up RoC nine times in a row as england, every game both huts spat out barbarians.
They just going to be barbarian huts now or what?
Edit: Oh and the AI england always seems so far behind on tech, and now that Im playing as them it seems nearly impossible to keep up with the techs, and I am playing very stratigically. With 70 percent research focused on science, map making still took 65 turns.
Someone castrate england?