enigmagic
Chieftain
Replay is back.
Is it? Nice.
Well in my defense I have only just come back to the game after a long absence.
Replay is back.
Unless I am missing it, does the replay show the map and overtime expansion or is it only a list of actions that happened throughout the game?
No replay at the end of each game.
No tile animations to show which tiles were being worked.
I miss both of these
Unless I am missing it, does the replay show the map and overtime expansion or is it only a list of actions that happened throughout the game?
Rarer large leadership desicions that are meaningfull vs. Constant small, quite meaningless decisions.
Also, shouldn't "Global happiness versus local happiness and health" be separated as:
Global happiness versus local happiness
No health versus local health
BjoernLars, why are you leaving city states out of the list? Surely it's one of the biggest differences between the two games. You could even put it against Vassals and Colonies, ...
City States vs. Vassals and Colonies
Global Happiness vs. Local Happiness
Good point.Everyone seems to get this wrong. It's global happiness vs maintenance, not local happiness. At least, you have to combine local happiness + maintenance because the mechanic in V covers both.
Also note that civ V has NO distance maintenance of any kind whatsoever; a big and somewhat nice change in the series, which always had a non-tactical means of punishing distance before.
That's an idea for a mod that I'd definitely support.Rather, City States versus Barbarian Cities.
(Rather than them having X number of City States all start at the same time as we do, I'd rather have seen unmolested barbarian villages, after a certain amount of time, become City States. Leave an area alone long enough and new little civilizations would start cropping up. That would, I think, give the game a much more realistic feel.)
As a seasoned veteran who was there from the beginning with both Civ4 and CIv5 (and also Civ3 BTW, released the same month I started university ), I can say that Civ5 has improved over Civ4 is nearly every way. One word: ranged bombardment.