| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Chieftain
Join Date: Mar 2012
Posts: 5
|
Running Civ V through parallels AppHangB1 Crash
I have a mac, and am trying to run Civ V through parallels (Direct X 10 and 11) in order to easily get mods. However every time that I try to run it, it comes up with an error message :
Problem Event Name: AppHangB1 Application Name: CivilizationV_DX11.exe Application Version: 1.0.1.511 Application Timestamp: 4ee9bec2 Hang Signature: 9849 Hang Type: 0 OS Version: 6.1.7600.2.0.0.768.3 Locale ID: 1033 Additional Hang Signature 1: 9849138416956fa4a8b0fe1863893e7e Additional Hang Signature 2: ea47 Additional Hang Signature 3: ea470800fd69ac3a9a55448bac0d572e Additional Hang Signature 4: 9849 Additional Hang Signature 5: 9849138416956fa4a8b0fe1863893e7e Additional Hang Signature 6: ea47 Additional Hang Signature 7: ea470800fd69ac3a9a55448bac0d572e A side note- it works on Directx 9, but is slow. If anyone could find a way for me to run it on Directx 10/11, that would be really awesome! Thank you so much! |
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Sep 2010
Posts: 76
|
It has been a while since I ran CiV in Parallels (I boot into Bootcamp if I need to use the windows version). But I seem to recall there being a issue with DirectX 10 in parallels, and that it would only run under 9. I would search the parallels forum, I think it was posted there.
|
|
|
|
|
|
#3 |
|
𝄢 𝄢 𝄢 𝄢 𝄢
Join Date: Jul 2004
Location: Aotearoa
Posts: 2,443
|
If it's slow on DX9 it will be even worse on DX10/11. Parallels and Fusion are not designed to cope with demanding 3D graphics.
__________________
History Rewritten - 1.19 released 27th November 2012 • Expanded content and enhanced gameplay for BTS - Mac, Windows, and Multiplayer compatible • 51 Civilizations, 141 Leaders, 18 Traits, 36 Civics, 140 Techs, 18 prophet-founded Religions, Inquisitions, 14 real world Corporations • 16 new Units, 6 new Promotions, 17 new Buildings, 9 new Wonders, 2 new Routes, 17 new Resources, Savannah, Wetlands, Reefs • Unique Wonders, Cultural Citystyles, Cultural Unit Art, Dynamic City Naming, Culturally Linked Starts, Blue Marble, BUG, and much more! |
|
|
|
|
|
#4 |
|
Mac addict, php monkey
![]() ![]() |
As I understand it, DX10 and 11 are designed to take full advantage of the hardware acceleration built into modern graphics cards. Unfortunately, virtualisation software such as Parallels has to communicate with the graphics card via the OS X drivers, which can only use OpenGL for this purpose, regardless of the Windows DX version.
OpenGL doesn't support the level of optimisation used by DX10/11, so, as Xyth says, you would not achieve any performance improvements even if you were able to persuade Parallels to run that version of Civ5.
__________________
-- Alan -- - Fold for TeamCFC Avatar image: Milan Trykar. Courtesy of Snow Leopard TrustC-IV SGOTM Links: BtS SGOTM 17 Maintenance Thread | Progress & Results | BUFFY Mod for BtS 3.19 Mac OS X C-IV Utilities Drag'n'Drop Mod Installer | GOTM Mac HOF Mod | Macapaka .fpk File Extractor and Creator | GOTM Mac Assets Checker Civ3 Utilities: 20K Culture Excel Calc w. Anarchy OS X: FileValet compressor/archiver for Civ3 Complete | Civ3 1.29b2 Updater | TextEdit for Civ3 Mods |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|