Faith Purchase Buildings by Enhancer / Founder Beliefs causing CTD in late-game

LeeS

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This came up on JFD's thread, and it reminded me of something I encountered and then forgot to enquire whether anyone else has run into the same issue:

...And a while back when I tried to add buildings that could be purchased with faith from [either] a founder [or an] enhancer belief everything went well until approx the industrial era, wherein the game started crashing to desktop every turn on the AI players' turn processing, even though I took IGE action to ensure I was the player who was given the chance to select the beliefs. Using the same buildings and beliefs but making the beliefs follower beliefs eliminated the tendancy to the CTD. That was the only change I made in code or in the list of mods that were running.

I was using regular buildings and structuring the Faith-Purchase in the same way as the Jesuit Education Belief buildings are structured. Available in the normal ways, but also puchasable with Faith if a player selected Founder Belief X (or Enhancer Belief X).
 
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