Fancy Will
Chieftain
This is from a thread I posted on Xbox.com (5/1/09) and thought now that I have moved to Civ 4 and this forum I would post it here...
I started experimenting with Civ Rev to see what I could find out if anything about unlocking specific Great People. At first I was teching to Masonry then stopping science production to see if I got all Great Builders (loosely based o the theory by Mynion). Nope, random as could be! I was having a hard time accepting that they are just random. So, I got some graph paper and charted what happened. Way too many variables, too much info, and no distinguishable correlation between anything on paper to what GP I received.
The next logical step?... Eliminate the variables! After a bit of futzing around I came up with this:
Start with the French on Warlord. Move settlers to a land-locked location. No water, No desert! It took a few restarts to find such a location. I saved at the beginning of the game and moved my settler to the scouted location. I built one warrior for protection, and then switched production to food. I received:
Lao Tzu
Cheops
Plato
And so on
Ok, I started over using the same save game
Lao Tzu (No Way!)
Cheops (K, this is promising)
W.R. Hearst (St!)
What happened? Did something change? Well, start over
Lao Tzu
Cheops
W.R. Hearst
Ah-ha! This time I noticed that when I received my first trader, Paris was set to science and must have produced one beaker? One way to find out! Start over! In the beginning I remembered to switch from Sci. to Gold.
Lao Tzu
Cheops
Plato (BAM!!!)
Hmm Not really definitive proof of anything just yet, but Im on the right path. At this point I took a break. I was a little sick of setting warriors to defense, even though I was making breakthroughs.
Awhile later I started up again, this time with a new game. Again, after a few tries I found a suitable location (Though not as good as the first. Plains/one Mountain) and kept the same format
Gilgamesh
Cheops (at least hes consistent)
Start over
Lao Tzu
Cheops
Dang! I was getting tired and saw nothing that was different. Did I leave my workers Balanced for an extra turn before switching to Food? One more time
Gilgamesh
Cheops
Frustration and the desire to sleep forced me to leave further experimenting for another day.
Things to take closer notation on/ Try:
1: The specific tiles/resources being used (Plains, Grassland, Forest, ect )
2: What Paris is producing (cities report) before receiving each GP.
3: Customize workers to only use 1 tile?
I started experimenting with Civ Rev to see what I could find out if anything about unlocking specific Great People. At first I was teching to Masonry then stopping science production to see if I got all Great Builders (loosely based o the theory by Mynion). Nope, random as could be! I was having a hard time accepting that they are just random. So, I got some graph paper and charted what happened. Way too many variables, too much info, and no distinguishable correlation between anything on paper to what GP I received.
The next logical step?... Eliminate the variables! After a bit of futzing around I came up with this:
Start with the French on Warlord. Move settlers to a land-locked location. No water, No desert! It took a few restarts to find such a location. I saved at the beginning of the game and moved my settler to the scouted location. I built one warrior for protection, and then switched production to food. I received:
Lao Tzu
Cheops
Plato
And so on
Ok, I started over using the same save game
Lao Tzu (No Way!)
Cheops (K, this is promising)
W.R. Hearst (St!)
What happened? Did something change? Well, start over
Lao Tzu
Cheops
W.R. Hearst
Ah-ha! This time I noticed that when I received my first trader, Paris was set to science and must have produced one beaker? One way to find out! Start over! In the beginning I remembered to switch from Sci. to Gold.
Lao Tzu
Cheops
Plato (BAM!!!)
Hmm Not really definitive proof of anything just yet, but Im on the right path. At this point I took a break. I was a little sick of setting warriors to defense, even though I was making breakthroughs.
Awhile later I started up again, this time with a new game. Again, after a few tries I found a suitable location (Though not as good as the first. Plains/one Mountain) and kept the same format
Gilgamesh
Cheops (at least hes consistent)
Start over
Lao Tzu
Cheops
Dang! I was getting tired and saw nothing that was different. Did I leave my workers Balanced for an extra turn before switching to Food? One more time
Gilgamesh
Cheops
Frustration and the desire to sleep forced me to leave further experimenting for another day.
Things to take closer notation on/ Try:
1: The specific tiles/resources being used (Plains, Grassland, Forest, ect )
2: What Paris is producing (cities report) before receiving each GP.
3: Customize workers to only use 1 tile?