Turn 01: I do a Look Around phase. Our cities are domestically fine (although I never use research, seeing it as a bit of "cheat", but we don't need an army now anyway).
Religion - we have only Cuzco with Buddhism. It's not enough to switch to this religion... Although a diplo motif would be great, I would like to play a bit of an isolationist now.
Diplomacy - oho! There is some major decision down there! Let's look what Huayna Capac shall offer us for peace.
Pretty good, eh? However, there is still some unfinished business. I terminate the access to Iron to Huayna Capac. Then, I get his pair of Workers. They tried to run away, but nope. No bonus, sire.
Iron Working reveals Iron near Cuzco and... Paris! We missed Iron by one Settler step!
After that, peace is achieved. Long live the benevolent Incans... although I probably should raze the city first. Oh well, we still have time to do so.
02: Our wounded Chariot goes to look around the Byzantine territory to update our map. Chariot in Orleans finished.
We have two person stashed in our Civ - a Great General and a Great Scientist.
I would like to avoid the weed, so I let them wait.
I order our soldiers to come back to the city.
Also, something weird occurs. We get a message that: "Shaka proves that the world is round!". This tells me that there are either islands down there, or he pulled off some miracle in maps from huts...
03: Chariot, on its way, pillages some leftover improvements that we won't have a chance on ever using.
04: Some daft guy set Orleans to stagnation when we still have one pop to fill the happy cap, and the food is nearly filled. Orleans grows a pop...
05: In this turn. Meanwhile, we still have our Settler waiting for duty. I am puzzled. Thebes is such a monster city... The most troubling thing is our upkeep. If we expand, we will dig us a much bigger hole... so we must work the gold ASAP... The Settler starts his journey to the spot.
06: Shaka provides us Clams in exchange of Cows. I ask him whether he'd fancy a war against Inca or Egypt. He would accept for Alphabet or Currency. Stalin is untouchable.
Currency hops in. We now are in the green, so we can hop our slider to 10%.
07: A thing that struck into my head. What if we make a quasi gp-farm by building some wonders after expansion? We have marble near Cuzco that takes two culture expands.
08: Lyons builds it's granary, I make it produce Wealth.
09: Err, honestly, I lost count on my turn counting. So in this final turn (110 one) I have settler and worker ready. The other worker goes to cut the jungle and claim the pigs. I cut down tree to rush a Library in Cuzco.
Turns are even again!
Turnset:
01: Winth - JUST PLAYED
02: mystyfly - spam spam spam
03: pigswill - lovely spam
04: Ralph_Jackson - UP
05: Sweetachson - ON DECK and put your hands in the air!
Religion - we have only Cuzco with Buddhism. It's not enough to switch to this religion... Although a diplo motif would be great, I would like to play a bit of an isolationist now.
Diplomacy - oho! There is some major decision down there! Let's look what Huayna Capac shall offer us for peace.
Pretty good, eh? However, there is still some unfinished business. I terminate the access to Iron to Huayna Capac. Then, I get his pair of Workers. They tried to run away, but nope. No bonus, sire.
Iron Working reveals Iron near Cuzco and... Paris! We missed Iron by one Settler step!
After that, peace is achieved. Long live the benevolent Incans... although I probably should raze the city first. Oh well, we still have time to do so.
02: Our wounded Chariot goes to look around the Byzantine territory to update our map. Chariot in Orleans finished.
We have two person stashed in our Civ - a Great General and a Great Scientist.
I would like to avoid the weed, so I let them wait.
I order our soldiers to come back to the city.
Also, something weird occurs. We get a message that: "Shaka proves that the world is round!". This tells me that there are either islands down there, or he pulled off some miracle in maps from huts...
03: Chariot, on its way, pillages some leftover improvements that we won't have a chance on ever using.
04: Some daft guy set Orleans to stagnation when we still have one pop to fill the happy cap, and the food is nearly filled. Orleans grows a pop...
05: In this turn. Meanwhile, we still have our Settler waiting for duty. I am puzzled. Thebes is such a monster city... The most troubling thing is our upkeep. If we expand, we will dig us a much bigger hole... so we must work the gold ASAP... The Settler starts his journey to the spot.
06: Shaka provides us Clams in exchange of Cows. I ask him whether he'd fancy a war against Inca or Egypt. He would accept for Alphabet or Currency. Stalin is untouchable.
Currency hops in. We now are in the green, so we can hop our slider to 10%.
07: A thing that struck into my head. What if we make a quasi gp-farm by building some wonders after expansion? We have marble near Cuzco that takes two culture expands.
08: Lyons builds it's granary, I make it produce Wealth.
09: Err, honestly, I lost count on my turn counting. So in this final turn (110 one) I have settler and worker ready. The other worker goes to cut the jungle and claim the pigs. I cut down tree to rush a Library in Cuzco.
Turns are even again!
Turnset:
01: Winth - JUST PLAYED
02: mystyfly - spam spam spam
03: pigswill - lovely spam
04: Ralph_Jackson - UP
05: Sweetachson - ON DECK and put your hands in the air!