subtledoctor
Warlord
- Joined
- Feb 6, 2014
- Messages
- 106
Bear with me.
In my most recent game, playing as Napoleon, I seemed to start in the land of sheep, with lots of plains, desert, and tundra hills. (My first game on a PerfectWorld map. It's interesting.) Paris has 5 sheep within the 3rd ring, and my other two cities each have 3 sheep tiles and 1 horses tiles. I quickly built pastures to overcome the otherwise lackluster start. (My initial luxes were 2 riverside copper and 1 riverside silk. Not just lackluster, but really quite inefficient.)
Anyway, with a fairly late pantheon I got God of the Open Skies, and now I have tons of these 2 food/2 production/1 culture tiles, which are kind of incredible. Paris built Petra and stables, so it has a few 3 food/4 production/1 culture tiles. It's kind of insanely powerful, considering how low sheep usually are on the list of preferred nearby resources.
And yet, when I think of the real-world countries with lots of sheep-herding, I think of Ireland... Wales... New Zealand. Nothing against them (I'm Irish!), but they're not exactly production powerhouses, amirite? Just a bit funny how this bit of the game seems at odds with the real world. Seems to me improvements to sheep tiles should add food and gold, rather than production.
In my most recent game, playing as Napoleon, I seemed to start in the land of sheep, with lots of plains, desert, and tundra hills. (My first game on a PerfectWorld map. It's interesting.) Paris has 5 sheep within the 3rd ring, and my other two cities each have 3 sheep tiles and 1 horses tiles. I quickly built pastures to overcome the otherwise lackluster start. (My initial luxes were 2 riverside copper and 1 riverside silk. Not just lackluster, but really quite inefficient.)
Anyway, with a fairly late pantheon I got God of the Open Skies, and now I have tons of these 2 food/2 production/1 culture tiles, which are kind of incredible. Paris built Petra and stables, so it has a few 3 food/4 production/1 culture tiles. It's kind of insanely powerful, considering how low sheep usually are on the list of preferred nearby resources.
And yet, when I think of the real-world countries with lots of sheep-herding, I think of Ireland... Wales... New Zealand. Nothing against them (I'm Irish!), but they're not exactly production powerhouses, amirite? Just a bit funny how this bit of the game seems at odds with the real world. Seems to me improvements to sheep tiles should add food and gold, rather than production.