adsin15
Warlord
Unknown civ founds a Pantheon on turn 6 of an Emperor start game?
How is this possible when I have Ancient Ruins disabled?
How is this possible when I have Ancient Ruins disabled?
How is this possible when I have Ancient Ruins disabled?
Turn 6 isn't normal for Celts; they do it on turn 5 if they have 2 forests and turn 10 with only 1 forest.
I'm thinking the human is on King+ so the AIs started with Pottery, and some other AI chose Shrine (or UB based on it) as its first build and was first to a religious city state.
Could be he moved the settler for one turn before he settled. Like ... to get the extra faith from more adjacent forests.Turn 6 isn't normal for Celts; they do it on turn 5 if they have 2 forests and turn 10 with only 1 forest.
I'm thinking the human is on King+ so the AIs started with Pottery, and some other AI chose Shrine (or UB based on it) as its first build and was first to a religious city state.
Could be he moved the settler for one turn before he settled. Like ... to get the extra faith from more adjacent forests.
It's Emperor difficulty/normal speed.
Could be he moved the settler for one turn before he settled. Like ... to get the extra faith from more adjacent forests.
Technically, even if they settle immediately next to 3+ forests, do they get the faith already from turn one, or will it only start on next turn, i.e. turn 2?A bigger possibility for AI Celts on Immortal+ getting on turn 6 is that the first thing they did with their starting worker was chop a forest which brings them below 3 forest; (on turns 1 - 4 they got 2 faith per turn, but only 1 faith on turn 5 and so needed one more turn to hit 10)