SGOTM 15 - Misfit Gypsy Nuts

Only reason to spread Hindu to hammy would be to get him to convert. Survey his cities and see how Bud cities he has. If it is only his capital, then we might get away with just converting his capital and his empire might follow voluntarily.

Don't completely spam him, because as dv points out, we risk losing out control of the ap.

You're good to go by me, dv.
 
Only reason to spread Hindu to hammy would be to get him to convert. Survey his cities and see how Bud cities he has. If it is only his capital, then we might get away with just converting his capital and his empire might follow voluntarily.

Don't completely spam him, because as dv points out, we risk losing out control of the ap.

You're good to go by me, dv.
If he converts, won't he spam himself himself? Maybe there is more risk here than meets the eye?

dV
 
Good point about not spamming him to much. Just enough for him to convert as we don't want to lose control of the AP. :)

I will point out we only have about a month to go as well.
 
Ok, I am going to play now.

dV

Uneventful in terms of surprises. Got Parthenon. Got Music in 475 interturn. No artist so we are not the first. In Delhi, hindu miss in 1, then Sistine in 8 ... two pre-chopped forests could be applied, and we could convert to slavery and whip at the end if we need to. Also could postpone the miss.

Did the new deals as discussed. To get music so fast i ran some neg food for more artists ... now I am finishing infrastructure so few artists running (that can be changed). An axe is camped on hill 2 E of Kyoto as early warning. One warrior deep in hammyland, another gong to a good observation post for early warning of attacks from west.

Settler and archer are on the island city tile now. Tokyo is now hindu.

Upload log:

Spoiler :
Here is your Session Turn Log from 350 AD to 500 AD:

Turn 129, 350 AD: Hinduism has spread in Osaka.
Turn 129, 350 AD: The borders of Tokyo have expanded!
Turn 129, 350 AD: Francis Bacon (Great Scientist) has been born in a far away land!

Turn 130, 375 AD: You have trained Hindu Missionary in Bombay. Work has now begun on a Spearman.
Turn 130, 375 AD: St. John (Great Prophet) has been born in a far away land!

Turn 131, 400 AD: Pablo Picasso (Great Artist) has been born in a far away land!

Turn 132, 425 AD: Hinduism has spread in Tokyo.
Turn 132, 425 AD: You have trained a Spearman in Bombay. Work has now begun on a Archer.
Turn 132, 425 AD: The borders of Pataliputra have expanded!
Turn 132, 425 AD: You have trained a Galley in Pataliputra. Work has now begun on a Archer.
Turn 132, 425 AD: The Masjid al-Haram has been built in a far away land!

Turn 133, 450 AD: Gandhi has completed The Parthenon!
Turn 133, 450 AD: Bombay celebrates "We Love the Prime Minister Day"!!!
Turn 133, 450 AD: The Hagia Sophia has been built in a far away land!

Turn 134, 475 AD: Genghigawa has 50 gold available for trade.
Turn 134, 475 AD: The borders of Varanasi are about to expand.
Turn 134, 475 AD: The borders of Osaka are about to expand.
Turn 134, 475 AD: Tokyo will grow to size 3 on the next turn.
Turn 134, 475 AD: You have discovered Music!
Turn 134, 475 AD: Bombay celebrates "We Love the Prime Minister Day"!!!
Turn 134, 475 AD: The borders of Varanasi have expanded!
Turn 134, 475 AD: The borders of Osaka have expanded!
Turn 134, 475 AD: Xi Ling Shi (Great Scientist) has been born in a far away land!

Turn 135, 500 AD: Tokyo has grown to size 3.
Turn 135, 500 AD: Hammuragawa has 60 gold available for trade.


Autolog

Spoiler :
Logging by BUFFY 3.19.003 (BtS 3.19)
------------------------------------------------
Turn 129/500 (350 AD) [21-Apr-2012 00:50:45]
100% Research: 148 per turn
0% Espionage: 4 per turn
0% Gold: -79 per turn, 143 in the bank

After End Turn:
Varanasi finishes: Archer
Tokyo's borders expand

Other Player Actions:
Attitude Change: Tokugawa (Japan) towards Hatsegawa (Egypt), from 'Cautious' to 'Pleased'

Turn 130/500 (375 AD) [21-Apr-2012 00:50:51]
Varanasi begins: Hindu Monastery (6 turns)
80% Research: 118 per turn
0% Espionage: 4 per turn
20% Gold: -61 per turn, 64 in the bank

After End Turn:
A Hamlet was built near Delhi
Bombay finishes: Hindu Missionary

Turn 131/500 (400 AD) [21-Apr-2012 00:59:30]
0% Research: 69 per turn
0% Espionage: 4 per turn
100% Gold: 18 per turn, 3 in the bank

After End Turn:

Other Player Actions:
Hinduism has spread: Thracian (English Empire)
Attitude Change: Tokugawa (Japan) towards Hatsegawa (Egypt), from 'Pleased' to 'Cautious'

Turn 132/500 (425 AD) [21-Apr-2012 01:06:03]
Hinduism has spread: Tokyo
A Farm was built near Bombay
A Farm was built near Vijayanagara
0% Research: 81 per turn
0% Espionage: 4 per turn
100% Gold: 20 per turn, 21 in the bank

After End Turn:
Bombay finishes: Spearman
Pataliputra's borders expand
Pataliputra finishes: Galley

Turn 133/500 (450 AD) [21-Apr-2012 01:10:21]
0% Research: 81 per turn
0% Espionage: 4 per turn
100% Gold: 20 per turn, 41 in the bank

After End Turn:
Delhi finishes: The Parthenon
Vijayanagara finishes: Settler

Turn 134/500 (475 AD) [21-Apr-2012 01:15:32]
Delhi begins: Hindu Missionary (1 turns)
Vijayanagara begins: Library (9 turns)
A Farm was built near Bombay
70% Research: 242 per turn
0% Espionage: 4 per turn
30% Gold: -58 per turn, 61 in the bank

After End Turn:
Tech research finished: Music
Varanasi's borders expand
Osaka's borders expand
Osaka finishes: Granary
Tokyo grows to size 3

Turn 135/500 (500 AD) [21-Apr-2012 01:23:03]
Kyoto begins: Hindu Monastery (6 turns)
Research begun: Philosophy (10 Turns)
Delhi begins: The Sistine Chapel (18 turns)
Delhi begins: Hindu Missionary (2 turns)
Delhi begins: Hindu Missionary (1 turns)
Delhi begins: The Sistine Chapel (10 turns)
Osaka begins: Hindu Monastery (12 turns)
That 10 turns to Philo is under starvation ... more like 30 turns in the infrastructure completion mode.

Go for it C63 !

dV
 
:goodjob: da_Vinci

Bad news on the music GA assume its from one of the AI we haven't met yet who built the SoZ etc. So Sistines a prioirity in Delhi I would also chop the forests into the build and there are some to the North which will go to Delhi as well I believe out of the BFC.

Some good news possibly in Liz getting Hindu so if she attacks us might be able to stop the war or get everbody to declare or at least put that as an option.

Techs path. Are we better to use scientists to bulb philo, edu and lib (need alpha and compass for lib avoiding machinery). Need to look at the save and see what our tech rate is just using artists.
 
The roster order on 04/16

Conquistador63 = on deck
Ronnie1 = in the hole
sleepless = waiting
McArine = waiting
adrianj = waiting
Grifftavian = just played
Ozbenno = skipped by request
da_Vinci = UP NOW

mc-red = AWOL

@Ron: can we switch places? I won't be able to play in the next few days but the upcoming weekend (6~7 days from today) will be perfect timing for me.
 
Few observations after a quick look at the save.

Looks like the Music artist went in 400AD so if we max hammers in Delhi should be able to get Sistines as long as nobody pops a GE. Whether to chop the 2 forests though? I probably would as we don't want to miss Sistines. Plus woods north of Delhi could be chopped as well.

Bombays great people. Its due in 5 (ish) turns and likely to be a GProphet so might be an idea to maximise artists there till the GP comes and hopefully get an artist instead.

Cathederals. Hindu cathederals cost 300 reduced by marble and OR give the +50% culture + the 2 hammers for AP. Once we have the required temples we should concentrate on getting these up asap in our legendary cities to be. After Sistines in Delhi obviously though. :)

WHEEOH. Liz - GK and Hattie are now in WHEEOH though Hattie might be going for Toku as you can tell they have -1 for close borders.

Cities.

Island city I wouldn't settle till we have a hindu missionary and worker over there or Hammy looks likely to settle there.

Kyoto. Has lost its tile to the East and badly needs them back though also needs to run some scientists as well so I would go walls - hindu temple - monastery. With Sistines the specs give culture which will help as well.
 
@Ron: can we switch places? I won't be able to play in the next few days but the upcoming weekend (6~7 days from today) will be perfect timing for me.

1 month to go so might have to do more than one turnset a week ;). Possibility I won't be available for the last week or so as well. Probably go quite quick though once we have the basic infra/tech in place as all we'll need to do is farm artists. still need to get to that position though. :lol:
 
I will post PPP later today.
 
@Ronnie 1

With the layout of the land pretty certain any troops will come through Kyoto to attack us. Though an exploring warrior will soon be at Babylon and we can see whats around the corner from there.

Ideally we need the 2 tiles to the east of kyoto back in our culture asap so if needs be we can suicide cats by crossing the river then attacking. If Liz's stack isn't that big our axes should be able to clear up. Alot depends on what comes our way.
 
It will take Kyoto a really long time to get its tiles back. The Japanese culture invested in those lands is like a counter that has been incrementing ever since turn 0. It will take us quite a long time to overcome that. However... if we get lucky and Bombay pops a GArtist then a culture bomb might do the trick.

So, I am in agreement with the proposal to run a few artists in Bombay for a short period.

If Bombay does produce a GProphet (likely), what do we do with it? The two techs it will be willing to bulb are Monarchy (lame) and then Divine Right (lame). Perhaps it is a great time for a Golden Age? Otherwise, perhaps the Christian Shrine (worth >5:gold:+4:culture:) or settle in Delhi (5:gold:+2:culture:+3:science:+2:hammers:)?

Does Toku still have open borders with Liz?

Is delaying the settling of the island city worth it? Remember, we can run an artist specialist to get a quick border pop. I think we settle it straight away. Get a worker there ASAP as well.

I also agree with max production in Delhi for Sistine's, with forest chops.

[offtopic]
My wife and I are in the process of buying our first house. Things are going to be very hectic for me, not to mention the hassle of moving, which we will likely be doing on the 12th of May. Unfortunately, it's unlikely I'll be able to play any more turnsets :(
However, my ability to do spreadsheets should be intact, something I certainly hope I can assist with for a cultural end-game.
 
Is Sistine's important enough to whip? We do have the option of anarchy free civic swap and a whip. How full court a full court press are we doing?

For defense in Kyoto ... is it worth pulling the cats out of the city (and some axes too) to counterattack rather than sit and be pummeled by cats attacking the city? Although, that does risk the city being razed ... depends on what comes up.

dV
 
Kyoto can't be razed - no city razing works both ways. But it would be annoying to have to wait for it to come out of revolt again, and capturing it again isn't trivial what with it being on a hill and behind a river.

Whipping Delhi just feels wrong. Switching to Slavery also has undesirable effects, eg, we can't run artists. It's a good question though, because if we miss the race because we didn't whip when we could have, how hard would we be kicking ourselves?
 
City Builds

Delhi - missionary(Hammy's capitol) > Sistine (chopping) > Mid set pause
Bombay - Archer > Hindu Mandir
Vijay - Archer > WB (explore N) > ???
Pata - Library > worker * 2-3
Vara - Monastery > worker * 2-3
Osaka - H Temple > H Monastery
Tokyo - Library > H Temple
Kyoto - Walls > Hindu Temple > Hindu Monastery
New city - found immediately, pop borders with artist, build granary, get worker there asap

Worker actions
Generally chop infrastructure ASAP
Priorities
1) Sistine
2) Hindu buildings
3) Everything else

That's it really,
Don't do anything stupid!

Stop Actions
Anything overly terrible happens
Lose Sistine
DOW
 
City Builds

Delhi - missionary(Hammy's capitol) > Sistine (chopping) > Mid set pause

Why not pause the miss and go right to Sistine? every turn helps.

Why temple before monastery in the various cities? Faster temple with spiritual offset by monastery 2 culture and 10% science, perhaps?

While I might not 5 pop whip Delhi, a lesser whip (2 or 3) might be worth it to assure Sistine? For the five turns we are in slavery, we could whip infrastructure everywhere, which would mean earlier libraries, monasteries and temples, faster science once back in caste, earlier cathedrals, etc.?

I agree, rather successfully defend Kyoto, but if leaving troops in just means they get catted to death, maybe better to pull out and preserve the army?

dV
 
Have to agree on Sistines asap as well. Any Hindu city can produce a missionary in OR and we need one for the island city as well. Also once we are able to whip Sistines I would be tempted to switch to slavery and whip it. Much better to lose a few pop than Sistines.

Great prophet I would be more inclined use for the shrine. Assuming we will spread the religions for the temples/cathederals it will be worth more than the 5 gold. If its a great Artist would it be worth using as a great work in Kyoto? I know Toku hadn't reclaimed the tile when da_vinci teched Lit. I'm not sure how many tiles it would reclaim though a possibility.

Buildings.

Are we going to go for 3 cathederals per legendary city. With the resource and OR they are relatively cheap builds. If so 1 pop whip in satellite cities for the temples would be a cheap way of getting the required temples when or if we go back to slavery.

This leads on to what we actually need to build in cities besides granaries/number of temples and hindu monateries.

Assuming we won't be building universities do we actually need libraries? Our slider rate will be very low and if we concentrate on artists the lib will be worth 1 beaker per artist. Possibly worth it but I would prefer to do hindu buildings then temples/missionaries - needed for religion spread.
 
I kind of agree with sleepless on the Library issue. I was going to finish the Libs already started just so we don't waste the hammers already invested. There are no new Libs in my PPP. I could see abandoning the 9 hammers in Tokyo.

About Temples - V - Monasteries, I strictly looked at the faster build times and the ability to start Cathedrals sooner in the legendary cities.

My biggest question is where to make L3?

Kyoto seems reasonable, except it is a border city and needs better protection which eats resources (walls/castle).

Also, I am going to add 1 artist in Bombay to try and better odds there for the next GP.

I like the shrine build if we do get another G Prophet.
 
Mmmm what are going to be our 3 legendary cities??? That is the question??? :lol:

Delhi and Bombay definitley. Bombay will be a much stronger city once it takes back the corn from Osaka.

If were going to basically bomb the last city it doesn't matter to much except for where the cathederals go (if we build all of them?). If we can reclaim Kyoto's tiles easily enough then I would plump for Kyoto. Bear in mind Hattie is WHEEOH and there is a chance she is going for Toku who would fall easily giving us Kyoto's tiles back anyway. No surprise if its us she's going for though. :)
 
As Sleepless noted, the third city will (hopefully) be mostly culture bombed. Culture bombs don't get any benefit from Cathedrals.

What is our reason for picking Kyoto? I suspect it is the high :food: the city can generate, and it has a few cottages already built which are a bonus. The problem is, if it can't reclaim the tiles east of the city it is actually kind of lame.

Does everyone understand how tile culture works?
Culture Mechanics Disassembled.
It's a pretty long read, but in summary, Kyoto isn't just competing with the culture generated by the nearest overlapping Japanese city - we are actually competing with that city + all the culture that Kyoto ever produced back when it was Japanese.

We're now at turn 135. Imagine a tile 1E of Kyoto.
Kyoto started the game with a palace + castle + religion for 4cpt. In the first 3 turns the tile 1E has 12 'plot' culture.
Once Kyoto's borders expand, the tile gets a bonus 20 cpt. After the next 22 turns the plot will have 22*24+12 = 540.
Then the borders expand again. The plot now gets a bonus 40 cpt. Best case scenario, the city never built any monuments or temples, so stayed at 4 cpt. 100 turns later the city will have 100*44 + 540 = 4,940 plot culture.

I think it's safe to say we need to overcome anywhere between 5,000 and 6,000 culture to reclaim the tiles 1E of Kyoto. Even if we're producing 60 plot culture per turn (base of 20 + 2 border expansions for bonus of 40) it will still take over 83 turns for us to reclaim the tiles naturally.

This is where a GArtist bomb comes in.
Suppose a great artist creates a great work in a city that has no culture. The first of the 200 point groups of culture is added. This brings the city's culture level immediately up to 3. Now, although a turn worth of the city's culture is now delivered, the city has no culture and is producing no culture. So, the only plot culture gained is from those 20 point bonuses. The city plot and 8 surrounding squares thus get 40 points of plot culture. The next ring gets only 20 points in each square. Now, we repeat. The next 200 points is added. City's cultural level stays at 3. Same amount added to nearby squares. Third 200 points added. This brings the city's cultural level to 4, where it will stay for the remainder of the cultural delivery as we're only giving 4000 points and it needs 5000 for the next level. So, the innermost ring gets 60 culture each of 18 times, the next ring gets 40 culture 18 times, and the third ring gets 20 culture 18 times. Or, to sum it up, The first ring gets 1160 points of plot culture, the second ring gets 760, the third ring gets 360 and the fourth ring, although within the city's cultural radius gets nothing. This may seem like a lot, but consider if you sat on the city for a mere 20 turns, you'd double it. Of course, if the city also had any cultural production, that amount would be delivered 20 times to every square in the first 3 rings, and 18 times to the fourth ring.
Note that when the city's culture is delivered, it is the amount that the city produces at that instant, not that turn. This should raise some mental red flags as possibly abusive, because yes, you can set your culture slider to 100, assign everyone to artist specialist, deliver your culture bomb, then set them back before ending your turn. Knowing this, you can get a great deal of benefit at no cost, if you know the trick. Well, actually, there is some cost, because to use this trick to say add another 1000 to all your squares' culture, you'd need first need to build the city up to where it can produce 50 CPT.
In Kyoto's case we won't be starting from scratch, but from the 2nd or 3rd rings already. The tiles 1E of Kyoto would receive 20*60 = 1200, 2E would receive 20*40 = 800. However, we also get 20 turns worth of the current culture output. Assign 10+ pop as Sistine artists (60), culture from buildings (~12), maybe a temporary 100% culture slider (~10) giving a total of ~82. This puts or total plot culture in the tile 1E at 1200 + 82*20 = 2840.

(It can be even better of we've built a Cathedral or two)

The problem here is that that still might not be enough to reclaim control of those tiles (without cathedrals). We would need at least 2 GArtist bombs to reclaim the tiles. I should point out, that this is actually entirely feasible ;) At least we get 'extra' value out of the GArtist bombs, since for a typical cultural game the only thing you'd really gain is the city culture. In our case, we also appreciate the plot culture.

So, that's one problem with Kyoto.

Another problem is that it is also our line of defence for the eastern front. If we are attacked, we really can't afford to lose a legendary city.
 
Why not pause the miss and go right to Sistine? every turn helps.

Why temple before monastery in the various cities? Faster temple with spiritual offset by monastery 2 culture and 10% science, perhaps?

While I might not 5 pop whip Delhi, a lesser whip (2 or 3) might be worth it to assure Sistine? For the five turns we are in slavery, we could whip infrastructure everywhere, which would mean earlier libraries, monasteries and temples, faster science once back in caste, earlier cathedrals, etc.?

I agree, rather successfully defend Kyoto, but if leaving troops in just means they get catted to death, maybe better to pull out and preserve the army?

dV

Have to agree on Sistines asap as well. Any Hindu city can produce a missionary in OR and we need one for the island city as well. Also once we are able to whip Sistines I would be tempted to switch to slavery and whip it. Much better to lose a few pop than Sistines.

Great prophet I would be more inclined use for the shrine. Assuming we will spread the religions for the temples/cathederals it will be worth more than the 5 gold. If its a great Artist would it be worth using as a great work in Kyoto? I know Toku hadn't reclaimed the tile when da_vinci teched Lit. I'm not sure how many tiles it would reclaim though a possibility.

Buildings.

Are we going to go for 3 cathederals per legendary city. With the resource and OR they are relatively cheap builds. If so 1 pop whip in satellite cities for the temples would be a cheap way of getting the required temples when or if we go back to slavery.

This leads on to what we actually need to build in cities besides granaries/number of temples and hindu monateries.

Assuming we won't be building universities do we actually need libraries? Our slider rate will be very low and if we concentrate on artists the lib will be worth 1 beaker per artist. Possibly worth it but I would prefer to do hindu buildings then temples/missionaries - needed for religion spread.

I kind of agree with sleepless on the Library issue. I was going to finish the Libs already started just so we don't waste the hammers already invested. There are no new Libs in my PPP. I could see abandoning the 9 hammers in Tokyo.

About Temples - V - Monasteries, I strictly looked at the faster build times and the ability to start Cathedrals sooner in the legendary cities.

My biggest question is where to make L3?

Kyoto seems reasonable, except it is a border city and needs better protection which eats resources (walls/castle).

Also, I am going to add 1 artist in Bombay to try and better odds there for the next GP.

I like the shrine build if we do get another G Prophet.
I agree with all of these. Sistine's ASAP, whipped if possible.
H Temples > H Monasteries > H Missionaries > Libraries.

Don't just add one artist in Bombay. Put the city on -:food: for a turn and add Many artists. You'll need it done before we switch to Slavery if we're going to whip Sistine.
 
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