I have downloaded version 15.1 and am getting many, many xml errors. Any idea what is wrong?
Can you clarify the exact errors you get please, either with screenshots or error text.
I have downloaded version 15.1 and am getting many, many xml errors. Any idea what is wrong?
Maybe there is some interaction with your modified assets that means the cash doesn't happen at that point for me. I presume you don't have the setup to build the DLL yourself (in which casse I could probably talk you through debugging it to the extent of getting the necessary information). Failing that I could give you a debug build that might possibly throw an informative assertion failure before the crash, if you're up for that?
Figured it out after a few hours testing (good memory on my part remembering all the different changes I made).
In Civ4HandicapInfo.xml I doubled the maintenance costs for players for Distance, Number and Colony.
Changing it to only *1.5 instead removed the crash.
That's really a shame as money with Chiefdom, Despotism, and Monarchy was just right (for me) to stop excessive settling of cities.
If you want to check it out with the changes I've made (considering your thread with maintenance as well as the recently added limit on amount of cities) I'd be happy to upload the files I've changed for you.
I'll also let you know if I later run into problems with *1.5 maintenance costs.
Cheers.
Whenever I save and exit from one game then try to start a new game I get a crash.
Right now there are only 2 of the 3 planned culture buildings made.
1. Regional Cultural (aka Native Culture) this spreads a regional cultural to every city. Ex. Culture (European)
2. Local Culture this is what use to be called an "Embassy". This enables spcific units and buildings. Ex. Culture (Roman).
3. National Culture this has not been done yet. Once you obtain 3 cities with the same local culture then you can build a wonder that enables that local culture to all cities within your empire. Ex. National Culture (Roman).
I doubt 3) will be comming because it was writen that they change it to resources and so it will spread on its own.
How can the Turkish have 3 War Chariot without even have the resource Horse at theyr only city and also not having the needed Culture for it?
Because there also two Homo neanderthalis in his stack I somehow expect its a barbarian city that have emerged could this be the reason?
Whether you have a workaround or not, plese post save games exhibitting the issue, else it'll never get fixed.
I don't now what this means. But i got this error. (See Attachment)
I am in 1300 BC and 6 nations refuse to give up folklore and get a religion.
I can ask them to chose monarchy etc, but not change their religion civic.
Is this working as intended?
And once again it works after reinstalling te mod...
Unsure. Save game please