45°38'N-13°47'E;13828058 said:That might depend if you or him are using interventionism. Are you using it or does it happen early in the game too?
Which revision are you using? I think I fixed it lately.I've noticed this too. The Zulu were willing to capitulate to me after losing one city, but I assumed this was because they were running pacifism at the time. Then the Assyrians were willing to surrender after one city too. I'm pretty sure the AI has no back bone but those are the only two civs I have warred with outside of minor mode, so I might need more tests to make sure.
You can see Rev number hovering the mouse over your flag next to the minimap while in gameQuite honestly, I'm not sure. I just downloaded the version of Rise of Mankind AND that was on the main download thread. Whichever version that is is the one I play.
And thanks for your time.
It is an oversight. I did not add <PrereqNatureYields> to those improvements. They should only be available on tiles that produce at least 1 food by nature (so no Peaks, Deserts, or other really nasty terrain).
Greetings AND team,
I'm posting here due to a very annoying savegame bug.
I was playing around 19h without problem, saving my game, then when i'm going back to play around 23h... i cannot manage to load my save anymore.
Game says :
"Le fichier de sauvegarde sélectionné est protégé afin que les données de votre dossier Mod ne soient pas modifiées."
Translated as :
"The selected backup file is protected so that data from your mod folder cannot be modified"
It is the second time that one of my save gets ed up like this.
Do you have an idea about what's going on ?
You'll find, attached, a rar with a PNG and my save.
Hope you can help and thanks again
45°38'N-13°47'E;13834551 said:You can see Rev number hovering the mouse over your flag next to the minimap while in game
45°38'N-13°47'E;13835058 said:Never seen anything like this. I get the same message loading your save, but I don't know what's causing it. Can you load previous savegames? Or autosave at least?
No, it wasn't removed. You get 100 gold for every civ you meetRev 962. I built Ishtar Gate and suddenly I have 1000 extra . Wasn't this effect removed?
Attached saves before and after wonder completion.
45°38'N-13°47'E;13835941 said:No, it wasn't removed. You get 100 gold for every civ you meet
45°38'N-13°47'E;13835941 said:No, it wasn't removed. You get 100 gold for every civ you meet
I swear I removed that at some point. I'll remove it the next time I compile a build.
Another thing:
When you hover over Town Hall in the city build screen, shouldn't it be a - number for gold instead of a + number?