It's known. It only applies to the "Mediterranean Slinger". I believe the texture reappears when you discover Archery, which is very bizarre behavior. Also, I have noticed that once the texture does appear, it stays appeared even if you reload a previous save from before reaching Archery (graphics caching?). I don't think any of us on the team know the graphics well enough to fix the problem.
I fiddled around a little more. I think changing the <ShaderNif> from slinger_fx.nif to slinger.nif seems to fix it. I will test a little more and then upload the change when I do a new build (probably before the end of this week).
I fiddled around a little more. I think changing the <ShaderNif> from slinger_fx.nif to slinger.nif seems to fix it. I will test a little more and then upload the change when I do a new build (probably before the end of this week).
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