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- Joined
- Jul 3, 2012
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Sweden and Piety:
With To the Glory to God reformation belief you can purchase any Great Person with Faith, an obvious advantage for any civ but Sweden can use this to purchase the cheapest great person to gift to a city state. Also piety give you more faith which will mean some more great people.
Piety with France/Polynesia/Brazil:
The 3 most powerful civilization then it comes to culture, piety may not seems like that obvious choice but each civilization that follow your religion (I think this apply to civs that have founded their own religion as well was a long time since I played Civ 5) will get a nice tourism bonus that is more dependable then open borders and trade routes in the late game.
Piety will give you more faith and cheaper missionaries, the founder belief should be pilgrimage for the extra faith and the reformation should be Evangelism which will greatly help your religion, cheaper missionries are great as the enhancer while picking things that add more faith as follower belief are great (no buildings because faith is for missionaries and great people).
With all extra faith could mean an extra great musician in the end game and maybe some support great person you would otherwise not be able to get while your strong religion should greatly help you.
With To the Glory to God reformation belief you can purchase any Great Person with Faith, an obvious advantage for any civ but Sweden can use this to purchase the cheapest great person to gift to a city state. Also piety give you more faith which will mean some more great people.
Piety with France/Polynesia/Brazil:
The 3 most powerful civilization then it comes to culture, piety may not seems like that obvious choice but each civilization that follow your religion (I think this apply to civs that have founded their own religion as well was a long time since I played Civ 5) will get a nice tourism bonus that is more dependable then open borders and trade routes in the late game.
Piety will give you more faith and cheaper missionaries, the founder belief should be pilgrimage for the extra faith and the reformation should be Evangelism which will greatly help your religion, cheaper missionries are great as the enhancer while picking things that add more faith as follower belief are great (no buildings because faith is for missionaries and great people).
With all extra faith could mean an extra great musician in the end game and maybe some support great person you would otherwise not be able to get while your strong religion should greatly help you.