Hey all, it's been awhile since I've played SMAX and I'm trying to comprehend a FAQ which labeled the Spartans as a good mix of Rush Attack and Builder play-styles. So far I'm working from a Transcend game with Twelve bases on an isolated northern continent, but with two very weak Pact allies (Consciousness and the Gaians). Here are my current observations:
- Building Boreholes and Mines near the rocky, polar regions makes a good bit of sense since crawling minerals helps to "undo" the Spartans industry penalty.
- I'm not sure if the Spartan's morale bonus is that great beyond the early game, right now with all the moral-boosting Wonders I'm churning out elite troops. It seems like there's no point in picking Power as a social choice (though I gotta admit the extra -2 to industry is an intriguing penalty)
- The free prototyping strikes me as a nice perk, though I'm still trying to figure out whether it's better to use clean reactors or leave them off to build my units faster. Currently I'm in a war with the Drones to the east who have Hunter Seeker and have repulsed my attacks three times, despite the fact that they are bleeding more troops than me each time. It's almost as if I need carrier decks and legions of suicide rotors just to strip the eight SAM needlejets they have per city
- Building Boreholes and Mines near the rocky, polar regions makes a good bit of sense since crawling minerals helps to "undo" the Spartans industry penalty.
- I'm not sure if the Spartan's morale bonus is that great beyond the early game, right now with all the moral-boosting Wonders I'm churning out elite troops. It seems like there's no point in picking Power as a social choice (though I gotta admit the extra -2 to industry is an intriguing penalty)
- The free prototyping strikes me as a nice perk, though I'm still trying to figure out whether it's better to use clean reactors or leave them off to build my units faster. Currently I'm in a war with the Drones to the east who have Hunter Seeker and have repulsed my attacks three times, despite the fact that they are bleeding more troops than me each time. It's almost as if I need carrier decks and legions of suicide rotors just to strip the eight SAM needlejets they have per city