Gary Childress
Student for and of life
Someone requested a pot of scalding oil for a medieval mod a while back. I gave it a try at the time but was too inexperienced to finish it. This is my final product.
There are only three FLCs: Default, Attack and Death. Basically this is a last ditch city defense weapon and should be given the "immobile" unit ability. It should be given a defense value but not an attack value. Bombard value is optional, however, I would give it 0 bombard range if you do decide to give it a bombard value. That way it will support units under attack but not be able to project its oil beyond the city.
And here's the file:
http://forums.civfanatics.com/downloads.php?do=file&id=6747
There are only three FLCs: Default, Attack and Death. Basically this is a last ditch city defense weapon and should be given the "immobile" unit ability. It should be given a defense value but not an attack value. Bombard value is optional, however, I would give it 0 bombard range if you do decide to give it a bombard value. That way it will support units under attack but not be able to project its oil beyond the city.
And here's the file:
http://forums.civfanatics.com/downloads.php?do=file&id=6747