Well, yes; the ones I altered are listed in alphabetical order, to make finding them easier. The only things I changed though were X/Y coordinates and the Or/And prereqs.
In winmerge options you can make the program detect block moves; meaning it will displayed a better comparison when something has been moved in only one file.Making the Religions Modular is going to be harder than first thought. However I have made a first attempt.
@Arakhor I was not able to do your changes to the tech tree because your file is in a different order to the one on the SVN. I need to find the program that used to come with C2C but was removed to reduce the down load size.
Do you need me to make the changes directly into the latest TechInfos file and upload it here? (I had thought that not doing so would make things easier for everyone involved.)
Nah, I can merge your changes as is; unless DH has already started doing it?
EDIT: I downloaded you work just now just in case; I'm sure DH has more important stuff to do.
I am not getting to anything. I have a head cold and keep making mistakes when I try anything complex, even slightly complex stuff.
To improve the modularity of the Alternate Timelines, I've prepared these files.
The Alt_Timelines zip should be extracted to \MODS\Caveman2Cosmos\Assets\Modules\Alt_Timelines, whilst the XML zip should be extracted to \MODS\Caveman2Cosmos\Assets\XML.
Overwrite where directed and you should now be able to remove those techs from the tech tree and the civilopaedia using the MLF files, not just their unlocked units and buildings.
Now you tell me! At least I'm trying to be helpful.
The temples and cathedrals aren't properly modularised yet (I know it's a work in progress), but the game didn't throw any other XML errors when I attempted to disable certain religions.
It is mostly to do with events. RWN has done the ground work I just need to merge it in. He did make a few minor errors in his work but mostly they were understandable. For example the Andean Workers are a region not a religion unit.
And boy are they close to being worthless too. Can only make 1 thing. Even though it does give 3 only on the tile.
Not finished are they?
JosEPh