TofuSojo
Chieftain
Anyone know how to just change the goody huts' art? All I want to do is make them look like City Ruins for a mod. I have the following code in an xml file whose VFS is set to true and with Reload Landmark System checked off:
In game, they are invisible. I have changed improvement art before but something here eludes me.
I used my SQLite Browser to look in the Improvements.fpk file, ArtDefine_Landmarks section, for the names of the model files the improvement uses so I can see how they are set up, and the barb camp is in there, but no goody hut. Goody hut is however in the in ArtDefine_LandmarkTypes section, so you would think it would have a corresponding entry in the former one...
Anyone know of a mod that does this so I could look at it or has any suggestion for how to do it?
Thanks much
Code:
<Improvements>
<Update>
<Where Type="IMPROVEMENT_GOODY_HUT"/>
<Set ArtDefineTag="ART_DEF_IMPROVEMENT_CITY_RUINS"/>
</Update>
</Improvements>
In game, they are invisible. I have changed improvement art before but something here eludes me.
I used my SQLite Browser to look in the Improvements.fpk file, ArtDefine_Landmarks section, for the names of the model files the improvement uses so I can see how they are set up, and the barb camp is in there, but no goody hut. Goody hut is however in the in ArtDefine_LandmarkTypes section, so you would think it would have a corresponding entry in the former one...
Anyone know of a mod that does this so I could look at it or has any suggestion for how to do it?
Thanks much