MagisterCultuum
Great Sage
I personally like making it so that exploring has a delay instead of costing the unit its movement.
Could you make it so that delayed cast spells are cast just before the immobility wears off instead of just after, so that units can cast as soon as they can move again?
Could you make it so that delayed cast spells are cast just before the immobility wears off instead of just after, so that units can cast as soon as they can move again?