ForzaFiori
Chieftain
I downloaded your mod, and installed it (off the in game browser) but it doesn't appear in my installed mod's list, so I can't actually try it out...
I downloaded your mod, and installed it (off the in game browser) but it doesn't appear in my installed mod's list, so I can't actually try it out...
Hows the next civ coming along?
This probably shouldn't be to difficult, but could you make Gondor's sumbol The White Tree of Gondor, I'm sure you were already planning this but I'm just making sure.
No, I've been playing with the mod every couple games, and it has been working fine throughout entire games, both when I play as them or against them.
This is the first mod that I have been able to get working on my game. Version 2. I checked all of the xml files and my own custom mods are very similar. I have no idea why my custom mods don't work but this one does. I even tried the Queen of the Icendi mod and it didn't work.
What happens is that I can load my custom mod and activate it, but once I pick my custom civilization, it won't proceed to the DOM screen. I noticed that my custom civilization's screen text is a bit funny (the subtitle doesn't show up and the Traits portion only shows "2 Civ Bonuses" instead of the actual title of the Trait).
Since your mod worked, I would appreciate knowing whether you did anything special. I added the art by setting VFS to true and did the same with UnitArtInfos. I just don't know what is wrong.
I appreciate the help.
Are you going to put this mod on the new thread or keep them seperate? Also I've almost finished The Golden Hall and The Pillars of Kings Wonders if you want to include them in your next mod, all I have to do is make an effect (which I might steal from Poukai if he doesn't mind). Any ideas for effects?
Anyways, I'd love to test the next civ if you don't mind...