Consentient has a link in OP. I believe the OP version is the same one that comes up using the in-game mod browser. We used the whoward version in CDG1 Persia. I remember because I first tried the version that came up using the in-game mod browser. It was my first time using a mod, and I had some difficulties.Anyone has a direct link to "Pikeman to Musketman (v. 1)" which this savegame seems to use?
I think the in-game one uses v. 2. In any case, I tried both, and neither of them worked.Consentiet has a link in OP. I believe the OP version is the same one that comes up using the in-game mod browser.
That is too bad. OTOH, the 20% boost is the same as Foreign Legions, so I guess that is pretty generous. How about the no-move-cost-to-pillage buff?Faith-for-kills is not kept on upgrade for Celts. Bonus outside of friendly territory is kept.
Nuts. Anyone try the fixed pantheon / fixed GPr mods we used in CDG?I think the in-game one uses v. 2. In any case, I tried both, and neither of them worked.
I asked a question in that mod’s thread. It is just cosmetic. But now I want a badge for the Flying Spaghetti Monster!Has anyone played the religion mod before? I am tempted to just roll a map without it to check it out.
So there are really no new pantheons and beliefs? Well, too bad.I asked a question in the mods thread. It is just cosmetic. But now I want a badge for the Flying Spaghetti Monster!
That is too bad. OTOH, the 20% boost is the same as Foreign Legions, so I guess that is pretty generous. How about the no-move-cost-to-pillage buff?
Nuts. Anyone try the fixed pantheon / fixed GPr mods we used in CDG?
I asked a question in that mods thread. It is just cosmetic. But now I want a badge for the Flying Spaghetti Monster!
So there are really no new pantheons and beliefs? Well, too bad.
Yes; quite a few. I think Acken was inspired by some for his mod.Did I read that the NQ Mod has some different pantheon/beliefs?
Yeah, Muskets and Rifles are not going to do the same damage.Pillage buff carries over on upgrade, which is nice. It is actually pretty powerful in my experience when Pictish W's upgrade to Lancers, as you can send a few into enemy territory and wreck his economy in a matter of a few turns.
AKA Pastafarianism. It is just another religious denomination.I am NOT going to ask what a Flying Spaghetti Monster is.....I'm not...I don't want to know.
What is it?
So does The Melee Archipelago implies this is an Archipelago map?
Was map altered using IGE?
A couple of the achievements mention intro text. What intro text?
Boot Camp is the Apple supported way of running Windows on your iMac or Mac Book. It turns your Mac into a quite decent Windows machine. It does requiring restarting you Mac, and you do not have access to any of your Mac stuff while running Windows.
Consentient recently reported that Civ5 runs cooler, faster, and with better graphics under Boot Camp than it does natively. That experience is consistent with everything I have every read elsewhere.
Just to clarify if I get CS gift before having 15 melee units I cant get full points from that category? Or do I get full points if I delete or gift that ranged unit to CS on same turn?
I note that you have the most current versions, v33 and v2, but that is not what the file reports as being in use. If you click the MODS text in the file preview, it tells you the files needed (my first screen shot). I was sure that my manually installing the previous v32 version would take care of the problem but no.I downloaded the Religious mod and already had the pikes->swords installed (although this mod didn't work for me last game, I thought because I neglected to enable mods each time I opened a save).
Good luck! Sounds like you are off to a fine start!Wish me luck.
No one can get your mods to load.Why am I the only one playing the map?
Why am I the only one playing the map???
No one can get your mods to load.