Version History
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v0.1 (Please report any questionable behaviour)
v0.2
-Fixed a bug causing Defender Unharmed odds to be too high if defender was 1 hit from being killed at start of battle.
-Added expected hitpoints conditional on certain unit outcomes, now placed beside the specific outcomes.
-Removed universal expected hitpoints, as they were less useful with the above additions
-Removed combatLimit display for attacker because this is now obvious from the expected defender hitpoints beside the Withdraw odds.
v0.3
-Added options for Low,Medium,High details. Also included Everything level.
-Added a few new statistics
-Added CombatRatio
-Added detailed HP outcomes
-Added more detail to XP shown for "everything" detail level
-Added range CombatRatio detail to "everything" detail level
-Moved Defender Unharmed odds to only high detail
-Re-added universal expected hitpoints but only for high and everything detail settings
v0.4
+Flanking damage (to do)
-Green/red bars for detailed HP outcomes
+barb combat details made explicit (to do)
-fixed bug when withdraw odds were greater than 100% (eg. attack sub with +60% more withdraw chance). Units can in fact have exactly 100% withdraw odds
-added visual bar at top of display, representing the 3 main battle outcomes (or 2 if no retreat odds involved)