Skallagrimson
Deity
- Joined
- Sep 12, 2006
- Messages
- 2,043
Sistine is up there as a TOP wonder. Reasons:
1. If you build it, it nerfs the bejeezus out of AI culture attempts. An AI that might have won it in the early 1800's won't even have 3 legendary cities by 1900 AD. Ouch. Building it essentially buys you extra time to either win or intercept a to-be-legendary city.
2. Unparalleled culture pressure. Not only do specs get 2 , but each of the religious buildings get a heap of too, and the BONUS doubles along with those buildings themselves after 1000 years. Think zara's borders are rough on a non-CRE leader? Not when you get sistine chapel and wind up flipping one of his cities.......
3. It's obviously very strong for culture wins.
Hmm. I've only had an AI get a culture vic one or two times before I could get my typical space race win or diplomation, so I've never given nerfing it much thought.
Border culture is more of a concern in some cases, but there I usually just get tactical on building all-culture at the exact border cities and then prioritizing culture bonus buildings one back. Most of the time that's sufficient, but I can see where SC would help there.
No pacifism, one of the strongest civics in ANY tree? OR is good too...but seriously...
I like having my unit cakes and eating buildings too.
AW makes priests a top specialist; I've seen some crazy things using them from Kesshi back in the day.
If you love Great Prophets, then I supposed that's a viable strategy. I love Engineers, Scientists, and exactly one Merchant (Sushi). GPs I consider pollution like GAs these days.
You already have power in all of your cities (usually). You're sinking a LOT of into what equates to a health boost. While this can have merit in a runaway tech game, it's usually not so hot.
In the game era where 3GD can be built, the major limiting factor on city growth is health. Every shave-down of unheatlhy points adds working tiles. And it's in anticipation of building 3GD (and also to avoid the health nerf) that I leave off building coal plants.
??? The pentagon has 2 votes on this list. It also comes with a top notch technology that happens to speed the construction of everything. I don't see this as an unpopular wonder on the forum and the poll certainly doesn't suggest otherwise!
Oops, got carried away in thinking all wonder choices would be unpopular, hehe.
And your result is to slow down your space time every time you bother building this trash................if you were to run the #'s on every space win you've ever played in BTS, MAYBE builing space elevator speed up your victory in one game. Probably not though. Building it slowed you down in all of the others. You're free to build this trash wonder if you like it (it's a fun concept for real life to have a space elevator), but don't think for a second it's actually helping your launch time.
Perhaps you're forgetting the matter of what to do with the free Engineer for discovering Fusion first? Might as well get SE at about half price and at the same time deny it to the AI, is how I roll. You can't use an Engineer for space ship parts, after all.